Ok Move the 2S38 Up and HSTVL Down

I don’t see the reason why people comparing it with HSTV-L only, while Begleitpanzer and CV9040 series are much much closer to 2S38 in multi-role capabilities.

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You have killed 9040A without any composite screens, no wonders you one-shotted it.

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but you seem to play the 2s38 more than the hstlv which you only have 10 games in.

this has been happening for years.

And another hundreds of games against HSTVLs. Those 10 games it survived lot of stuff that would kill it. Half of the shots just disable turret ring and that is the only damage,then you turn whole tank and kill the enemy,repair and continue on your way.

No, it’s not.

That if the enemy isn’t a STRV or 2A7 or BVM that 99% of the time you fight against.

HSTVL does fine against those from my experience.

And again… another “ruski bias” brainless crying, I wonder how the authors of such topics have the energy to write them all the time

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They do not.

The 2s38 and BMP-2M, to name just two examples, do the exact same thing. It has nothing to do with the HSTVL, or any other vehicle for that matter, and everything to do with how the game handles armor at extremely shallow angles. Due to the vagaries of online multiplayer this can sometimes happen even when it looks like it shouldn’t on your screen. Because of this vehicles with harshly angled plates have a tendency to survive shots they probably shouldn’t.

Strv 103 my beloved <3

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It’s not “allegedly” missing a better. We know it’s missing the better round. It’s a known a fact that the HSTVL has used better rounds than what it uses in game. Stop playing word games. By using the word “allegedly” you are insinuating that the round may not exist.

It’s almost as if the otomatic should be lowered in BR because it sucks at being an SPAA. Hell even the LAV is better than that thing. The OTOMATIC should be at a .3 or .7 br higher than the 2S38 because both have pretty much the same capability and play style. The only difference is apfsds round where the 2s38 gets a weaker penning/post pen damage round but it gets a massive ammo pool along with better survivability.

edit: You should not be using player statistics as a way of seeing if a vehicle is OP or not, let along using that statistics on premium vehicles. You will be lumping in low level premium players and braindead players. Rather you should be comparing vehicle statistics and capability.

If you start using player statistics then you start getting 2 tanks that are exactly the same but one gets reduced in br because a certain group of players suck (germain m48)

Sure, when Otomatic loses its 105mm DM23 equivalent round.

Glad you agree with me.
If you did use player stats then you’d think the 2S38 is OP when it isn’t.

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bmp2 is a better vehicle and I dont see any1 crying about it.

Completely ignored my first argument but okay.

Completely ignored my second second argument but okay again.

You are either skimming through or not understanding what I said. the 2s38 and the otomatic have very close capabilities but have their own pros and cons which I listed some of them. They are very close to each hence why I said that they should be around near each other (in terms of BR).

the 2s38 has a 50% winrate. It is an average vehicle according to player statistics, and at face value isn’t OP. Don’t know what you’re talking about. The reason why I made this comment is you mentioned

12 rounds is enough for 4 - 5 frags for me, 2 minimum for the average 2S38 player.
3 minimum for the average Begleit player

I don’t know why you’re comparing yourself (who is an experienced and a good player) to the average player (which also lumps in low lvl players). You should be comparing to players that have similar level of skill.

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The 2S38 is vastly inferior in SPAA to the OTOMATIC.
The 2S38 is vastly inferior in anti-tank to the OTOMATIC currently.
OTOMATIC having its APFSDS removed would make the 2S38 better in anti-tank, and OTOMATIC would still be vastly superior in anti-air to reduce its BR to ~10.3 - 10.7.

What does team skill have to do about whether a tank is OP or not?

No, you shouldn’t compare separate players period. Scientific method says to never do that.

How? The OTOMATIC gets 12 APFSDS rounds currently, and the 2S38 can carry 148.

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12 rounds equivalent to DM23 of the 105mm size with less spall capability due to lower mass.
2 - 6 frags.

I didn’t say the playstyle’s the same, I said the anti-armor capability is the same.
Even with those of an average KDR of 2:1 in 2S38, which is at most 20 rounds of panic fire.
148 rounds is at least 30 frags capable, yet no one has consistently gotten anywhere close.

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Both have very similar capabilities but you trade firepower for survivability and flexibility ( like I mentioned in my previous response which you seem to not even read). When it comes to kill aircraft, the otomatic is only better because of the damage output and proxy, not accuracy and range because both tanks have similar muzzle velocity. When it comes to kill tanks, you certainly get a better round but you trade off round capacity. What the otomatic lacks in is any form of survivability. Since it’s high profile, no detailed modules, manned crew, massive breach, and lightly armored, it is an easy target toward and easy to kill. The 2s38, is a light tank but because it has detailed modules and unmanned turret, it has a higher chance of surviving first shot engagements.

I never said that the otomatic is a 1:1. There are trade off for each tank and in my opinion survivability is much more important at this br bracket due to auto cannons being much more prevalent at this br which is why it should be .3 or .7 higher. Removing the apfsds would make it a 10.0 vehicle not a 10.3-10.7 because you would be comparing it to the likes of the 2s6.

the reason why I mentioned winrate is because you mentioned player stats in the first place

If you did use player stats then you’d think the 2S38 is OP when it isn’t.

so doing a simple google search shows that the avg win rate is 50% which shows that by looking at player statistics, the 2s38 is average which is not the case. If it was above average it would’ve been raised in br. that is why I said we should’ve look at player statistics when balancing vehicles.

The reason why I brought up player skill is when someone asked is 14 rounds enough is because you said:

12 rounds is enough for 4 - 5 frags for me, 2 minimum for the average 2S38 player.
3 minimum for the average Begleit player

so what if it’s an experienced player using the 2s38 or begleit? I gaurentee you, that the kill count would be much higher just because of it’s sheer volume of fire. The whole point of bringing this up is because of the player statistics the 2s38 is not being changed in br. If it was judged based on capability or at the very least, experienced players, then I’d be fine with.