12 rounds equivalent to DM23 of the 105mm size with less spall capability due to lower mass.
2 - 6 frags.
I didn’t say the playstyle’s the same, I said the anti-armor capability is the same.
Even with those of an average KDR of 2:1 in 2S38, which is at most 20 rounds of panic fire.
148 rounds is at least 30 frags capable, yet no one has consistently gotten anywhere close.
Both have very similar capabilities but you trade firepower for survivability and flexibility ( like I mentioned in my previous response which you seem to not even read). When it comes to kill aircraft, the otomatic is only better because of the damage output and proxy, not accuracy and range because both tanks have similar muzzle velocity. When it comes to kill tanks, you certainly get a better round but you trade off round capacity. What the otomatic lacks in is any form of survivability. Since it’s high profile, no detailed modules, manned crew, massive breach, and lightly armored, it is an easy target toward and easy to kill. The 2s38, is a light tank but because it has detailed modules and unmanned turret, it has a higher chance of surviving first shot engagements.
I never said that the otomatic is a 1:1. There are trade off for each tank and in my opinion survivability is much more important at this br bracket due to auto cannons being much more prevalent at this br which is why it should be .3 or .7 higher. Removing the apfsds would make it a 10.0 vehicle not a 10.3-10.7 because you would be comparing it to the likes of the 2s6.
the reason why I mentioned winrate is because you mentioned player stats in the first place
If you did use player stats then you’d think the 2S38 is OP when it isn’t.
so doing a simple google search shows that the avg win rate is 50% which shows that by looking at player statistics, the 2s38 is average which is not the case. If it was above average it would’ve been raised in br. that is why I said we should’ve look at player statistics when balancing vehicles.
The reason why I brought up player skill is when someone asked is 14 rounds enough is because you said:
12 rounds is enough for 4 - 5 frags for me, 2 minimum for the average 2S38 player.
3 minimum for the average Begleit player
so what if it’s an experienced player using the 2s38 or begleit? I gaurentee you, that the kill count would be much higher just because of it’s sheer volume of fire. The whole point of bringing this up is because of the player statistics the 2s38 is not being changed in br. If it was judged based on capability or at the very least, experienced players, then I’d be fine with.
Yes, it is normal on this forum. We do not discuss anything here. We just speak and block anything that hurt our feelings. That’s how WT players are here.
Nope, edited post is shown for couple hours, then some stona or other “”“moderator”“” hides post again
Certain players: “the entirety of American Top Tier performs bad because all of its players suck and have a skill issue, not because there’s any actual problem with the vehicles, which are aktchually the best!”
Same players when a Russian Premium that sells like pancakes among new players performs poorly (and still has a higher WR than anything American at Top Tier): “it’s because it’s terrible and Russia suffers.”
Anyway, I don’t think HSTV-L should go down while being as nerfed as it is. It should just get un-nerfed, even if that meant placing it at 11.7. This vehicle is used at top BR anyway;
-Give it its proper shell.
-With its proper muzzle speed and penetration.
-With actual spalling generation.
-Give it the missing air tracking and HE-VT shells.
Which doesn’t matter much for tanks. Tanks don’t eat up ammo like aircraft do.
RDFLT is also notably faster than 2S38.
HSTVL also has a remote turret, only the commander is in the turret for observation reasons IRL.