The higher up you go, the more selfish and brainless gameplay becomes. You can simply rush in a vehicle with automatic cannons and have a 50/50 chance of destroying half of the enemy team.
At first glance, the idea seems alright. You’re a hard working player and have achieved a lot for the team, so you’re rewarded with the chance to immediately win the match with fashion. However it rarely works like that. Most times it’s just a player holding W and left click, destroys 4-5 vehicles, caps a couple points, destroys a couple more enemies and there, you got your nuke.
I know team work in this game is sometimes complicated to achieve, but I believe devs are actively acting against it by adding these CoD mechanics that, from my point of view, don’t fit in the game.
Nukes are a way to reward players fighting like hell and/or who have good skill.
I actually just dropped my first nuke a few days ago. I forgot the name of the map, but for a solid 5 minutes I was on the B cap fighting the other team off, needing to recapture it multiple times by myself. After all was said and done, I had 8 or so tank kills and 3 captured and got to bring in a nuke. That cap was the one that stayed held most of the game, as the rest of my team basically died at that point.
I got to then spawn in a nuke and drop it for my efforts. Nothing there that doesn’t incentivize teams play and I got rewarded for my performance by getting to drop a nuke and win the game when we were in a bad spot.
No, it’s not but if that player was gonna be like that, then they weren’t contributing to the team in any meaningful way already. They were either gonna go on a rampage by flanking or die immediately and probably leave. Nothing you can do to prevent that.
Nukes are a killstreak to reward you doing well, war thunder is not the only team-based game that has something like this.
I see nothing wrong with them being a thing.
This seems more like you have an issue with autocannon vehicles themselves, not the actual nuke mechanic