Nuclear Thunder!

Completely unrelated

But anti radiation missiles just love to lock onto airfield AA instead of frontline AA.
I guess those giant radar beacons in the back are like a permanent chaff cloud.

(ignoring the fact that you need 4 close up missiles for 1 SPAA since they are intercepted 99% of the time)

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no it’s cause frontline aa turn the radar on and off vs the back radar

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40 min waiting for nothing. Guys… am I the only one having this issue ? I m on the EU and NA servers but it’s still not enough to get a battle :(

What planes are you bringing?

I don’t disagree.

They should get the F-111F with 9Js rather than the A-7E. They also could’ve got an A-10 with 9Ms, rather than 9Ls too.

Objectively false, the F-4S is the best low bracket plane.

They are objectively less common than other 12.7 and 13.0 american aircraft.

I don’t disagree, but acting like it’s the only reason why the event is like this is a questionable opinion.

It also has better A2A weapons because it can carry more than 4 mediocre IR missiles, while also having significantly better flight performance.

100%. R-27ERs are amazing missiles, but if you are dying to them in a mode where multipathing is mandatory to survive, that’s at least partly on you.

Agreed. Russia is competitive, but the amount of players that have those vs the amount that have F-15s/F-18s is whats causing most of the queue imbalance IMO.

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“Activate emergency protocol”

(“join already active battles” Enabled)

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Again:

I’d say even WW1 was more unbalanced than this gamemode, and still people played the allies in a healthy enough proportion.

I’m confident to say the reward incentives are actively playing a huge part of the player proportion problem, not the imaginary F-15s and F/A-18s stomping beliefs only born in Reddit and this forum.

The old saying goes, “Good things come to those who wait.” Although players have been calling for upgrades to Air Realistic Enduring Confrontation for years, Gaijin missed two key windows to perfect it—first with WWII, then with Cold War content. But if they can seize the opportunity with modern warfare (and they must, or it’s truly game over), pairing it with future naval and air gameplay development, and gradually expand this refined large-scale battle format back to WWII and Cold War BRs, War Thunder could very well see a renaissance.

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Huge missed opportunity with F-111F. Although I’d say the A-6E is easily the weakest link, aside from HARMs it has nothing going for it.
Be kinda nice if there was a very watered-down F-18C with just wingtip AIM-9s, semi-recessed 7Ps, and then a loadout of HARMs and whatever else.

Remove F-15A, F-16A, F-14B and you’ll get a quick queue

Ok I m gonna try that. Thank you for the advice

I wonder if eventually Enlisted or WT mobile will receive the recycled assets for their april fools event from this.

Do you think it would be interesting to promote this model to more BRs? AA and strategic bombers have also been replaced with corresponding eras, B29/TU4 and various WWII anti-aircraft guns and first generation propeller aircraft correspond to the early Cold War, B47/TU16 and early radar air defense, as well as second-generation aircraft equipped with early air-to-air missiles correspond to the mid Cold War, and B1B/TU160 and various modern air defense and top-level fighter jets correspond to modern times

Other countries should also join this game, such as China, which uses the Q5 and H-6 missiles, as well as countries with nuclear capabilities such as the United Kingdom and France, and countries lacking nuclear weapons such as Japan and Germany. I think we can temporarily borrow the use of nuclear weapons from the United States

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I think BVVD sorta explained this with how much work he said went into the underlying technology to make this 256x256 map possible, probably left little room for testing more than this basic lineup/mode… which is obviously already extremely imbalanced. Adding the type 1 through 101 of everything in Asia would certainly not be possible in time for the Apr 1 event. He explicitly said it was returning, so I expect more variation to come later.

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I believe change needs to happen in order to address a few core issue of the gamemode, most players are simply ignoring the actual event in favor of pvp since pvp rewards more score, sl, rp, and sp.
The way the event is currently configured punishes people for actually playing the event, as opposed to ignoring and pvping over it.

I think Gaijin buffed the SAMs in order to disallow this but it has ended up hurting the pve side of the event even more. With the buff pve became even more unviable as opposed to pvp since subsonic attackers are much more likely to be shot down. I suggest the buff should be reverted or at least nerfed, so that pve is still viable, and instead the scores be changed to promote pve
Thinking ahead to the future of when the event is implemented, if it were implemented as it is now, we would just end up with Air Rb all over again.
I think upping the rewards facilitate people playing pve without taking away from any other aspect of the game.

The current rates we have, garnered from some quick testing is:
1 ground kill for ~20rp, ~800 sl, ~90 score, ~50 sp
1 air kill for ~300 rp, ~8000 sl, ~275 score, ~100 sp
as it stands we have a roughly:
3 to 1 rate for score
10 to 1 rate for silver lions
2 to 1 rate for sp
16 to 1 rate for rp
In favor of pvp.
Considering attackers cannot end games quickly in this gamemode like they can in air rb, and that ground units are now considerably harder to kill than they are in air rb, and in my opinion actually harder to kill than air units, I would like you to greatly consider changing it to these values (or your own)
2 to 1 for score
5 to 1 for rp
5 to 1 for sl
1.5 to 1 for sp

People would actually play the pve side of the event if the rewards were equivalent to pvp, it would promote gameplay diversity and give actual data on the event, because people are currently ignoring it in favor of the much more rewarding pvp. I am only asking for fair rates compared to pvp, but since this is a limited time event you could make pve more rewarding than pvp to focus the community on a different aspect of the game in order to gather a more focused feedback.

I would also suggest opening up the event to NATO vs WARSAW, because it would give valuable data on how all nations behave in the event. I believe that since we have confirmation that this event is here to stay, we should be thinking ahead in terms of feedback from the event. This would more align with what the event would look like in the base game, and act as better fit testing for when that time comes.

Changing how the game ending behavior works from the farthest base being killed to all bases being killed would do good to allow everyone to have a chance to drop a nuke, and also allow more people to potentially play the nuke bomber. More fun for everyone.

I also wish to suggest changing the health of the secondary airfields to require 2 30kt bombs. The change would allow a more natural progression of the front lines depending on what ordinance is available. It would give greater rewards to the high risk of dropping nukes on airfields. It would give players of the losing team more time to change the tide of battle. And it would extend the time of battles where teams focus on taking down airfields as many are learning is beneficial.

I’d like to say that this is truly the greatest thing gaijin has ever given us, and I do not want to waste the opportunity we have been given to change this game for the better. Thank you for your consideration.

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First Time Post on the Forum. Newbie player of a few months. Doubt anyone at Warthunder would even read this.

I’m still Rank One, just finally reaching BR2 in matches, and missed the first few days of the Nuclear Event because I had no idea there was no Level Cap. And now it’s Day 4 and I’m doubtful I’m going to even complete the basics of this event. I’m averaging about 500 EXP per match, constantly in the bottom 3. Only getting 4 hours of sleep to do this event. And I’ve lost 400,000 Silver Lions in death cost, which is a bulk of my savings from the starter pack. Only managed to get the small nuke 3 times, died before I could even drop it.

Proves now much a newbie I am, which hurts because I was a veteran Combat Sim pilot for a long time, including Falcon 4. Which begs the question why is this event full of SAMs, granted it’s a game, but it’s insane. Especially how they see through hills and you have to be constantly on the deck, it’s like the S300 is God Mode. Or the Buk’s respawning.

Needless to say, in spite of my “experience”, WarThunder is a completely different animal from real sim games. And going from the BR1 Biplanes to Jets, the Learning Curve is massive. I’m still learning the controls and how WarThunder handles weapons. Took several matches to realize that HARMs are being intercepted (which is real, I realize it), but only 1 makes it through, then I have to return to base, getting little EXP Credit and can’t use TV Bombs (Took me 2 days to realize how to even use them), because they get intercepted or I get shot down getting too close.

And the F4E, I learned from others the problem with it’s Radar and the AIM7s, and even others say “stick to the Aim-9s”. And how the Soviet AAMs easily are superior in heads-on when in reality (from my military studies, prior to the R-73, were bad at it), but the AIM-9Ls which were proven All-Aspect. The R60 supposed to be highly spoofed by US Flares, and yet Flares are not effective, leading to many deaths in head-on battle.

But TLDR:P feels like Newbies were thrown to the wolves with no “hey go here to learn” in a crash course. Sure there are new players not as pathetic as I am, but thought I throw that in. Given right now there is 9 hours left in Round 2, I doubt I’m going to make it. And as players say, “You N00b, Uninstall”. And looks like I’m not going get the bomber, I think I will heed their criticism and uninstall.

Sorry for the long post.

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Burner doesn’t matter if you’re head on

Newbie you have 2 options:

Option 1: If you really don’t care for event and just want bomber purchase 5k GE a couple of bucks and purchase the challenges

Option 2: If you want to have fun and play long term.

Step 1. Buy premium account 90 days is good
Step 2. Buy premium jets
Step 3. Youtube missiles 101
Step 4: Cash in

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After playing the lower tier bracket a decent amount it is way too ussr sided.
You rarely see hawk kills in the killfeed but constantly see osa kills.
USA having no anti ground radar puts it at a severe disadvantage. Aim9l 100% doesn’t make up for this…
They should have given us the f4s but perhaps limited to aim7e2.

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