Just fly over the water or the hills and fly around the frontline, you then skip like 75% of the AA and most of the enemy team, then its quite easy to turn in towards an AF or some other target near the edge. Use CCRP to throw the bomb
You need to suppress and destroy the air defence.
Not “you” but your team I mean.
All the games I’ve played I’ve flown super high to attract attention of air defence and my team down below would target radar or launchers shooting at me with GNSS bombs or ARMs.
Quite a similar mode btw :)
your brain was replaced by a walnut in an experimental surgery performed in your sleep by the cia as a part of a classified government program.
thats what my F-15 and MiG-25 are made for
And number of Osa should reduced, they are too OP against every guided weapon
Look you’re playing in a specific way you want to play and then complaining that you’re playing that way. This issue is entirely self-inflicted and you can play ENTIRELY differently to achieve the same result.
same with Roland, and ZSU-23/Gepard feel overtuned whenever i do run into them which tbf isnt that often
you are ignoring the fact that if you do and the OTHER team plays the meta strat then you LOSE the game thats the PROBLEM you gotta think a little more
I know how to ttose bomb, but it’s so difficult to destroy the mid-front airfield
Shoot down their bomber
If you destroy one of the side ones it clears a path to fly over where the side airfield was and then turn in and hit the centre one from the side. Air defense along that route is usually really light
you ignoring the fact that if YOUR team plays smart and spawns high alt/high speed jets at main AF a bit before strategic bombers can be spawned then you can INTERCEPT them thats the SOLUTION you gotta think a little more
its that easy? that must be why the guy who tried to got one and then couldnt fly over to the other spawn before bomber number 2 and 3 dropped on the airbase
You only need one fighter to shut down basically any hope of getting bombers through (but usually when people see you patrolling they join and you end up with like 6 accidentally)
you need 2, one on each side. but yeah, not many needed.
intercepting a Tu-95 was the first time i broke mach 2 in the F-15A
Managed to drag 1.8 out of the fulcrum crossing half the map to get a 52 before it could drop, been sat at 3 almost all the time in the foxbat and killed a fair few 52s with it (R-40TDs are evil).
I hope the next event features tandem nation teams. This is because a lower amount of people play these nations on their own, so putting them together should in theory decrease queue times.
Britain/France versus Germany/China.
Fully aware Germany didn’t have a strategic bomber, though China does (or did, going by era).
They definitely need to increase the rewards of taking out the air defense. It takes exponentially more effort and time to take out the SPAAs than it does to just furball dogfight in the center of the map. I try to have a bit of fun in the CAS planes but it just feels fruitless. The real way to win is just mindlessly dogfight until all the airfields have been blown up from suicide nuclear bombers. Nuclear option does have consequences from just mindlessly suiciding like you can in Nuclear Thunder. Maybe a small cooldown after death to force you to run a CAS plane or SEAD plane. I think that would be a good compromise with the unlimited spawns to prevent zomber like behavior.
I also believe increasing the reward in general for taking out the depots and enemy vehicles will help encourage more players to slot into a CAS/SEAD role resulting in a better mix of CAS and Fighter aircraft on the field. Right now it feels like 90-95% fighters to 10-5% CAS/SEAD. Or you could even take the Nuclear Option route. Make all aircraft cost spawn points except for a really basic fighter that is always free. Force everyone into the basic free aircraft on match start and work their way up to better aircraft.
