I spent like 30 minutes killing OSAs in the exact same spot over and over again. They definetly still respawn too fast
First game after the update today… Felt like we get less score but I am not sure if that change or not. This is top tier USSR (13.0) for the event. No one is trying to get the big nuke anymore just CAS.
And what if the real April Fool’s is watching the devs turn a great event into a garbge?
Damnit, I clicked the delete button. It was me who deleted my message. One moment, i screened it so i can redo it.
I think I figured out what changed, mentioned it above. Todays change also moved some of the frontline positions around, generally pushing them closer together, so frontline AA is more dense (the other AA positions have not changed). Because of this, theres more overlap between frontline AA positions and they can support each other better, making proper SEAD more mandatory.
The increase in respawn times for depots and convoys would help, but moving the airfields back has kind of rendered it moot on an individual basis (increase time to sortie + increased respawn time of depots = depots still feel like they respawn around the same time if you’re the only one dealing with that section)
That is a fair point, I just dont want to the AA nerfed in its effectiveness, as I genuinly believe them to be in a good spot, where they are threatening even to experienced players and will punish mistakes, but can be dealt with if approached properly. I think a better change would be reverting the frontline depot and stationary AA sites to their previous positions (I genuinely dont understand why they moved them in) and increasing depot spawn times (probably doubling them) to make it so that you arent playing “whack a depot” with the frontlines.
We’re only ~8 days into this event, majority of people havent had the time to interact with it much, particularly those who have only been doing air to air until this point, so I think its early to have a kneejerk reaction and claim the AA is OP, particularly after this patch (which didn’t actually touch the AA’s capabilities at all, just moved their locations a little).
I welcome all inputs on the situation, but “its too strong” isn’t constructive criticism, it is functionally just complaining without identifying what the issue actually is.
These changes should be reverted, and instead, the AI anti-air situation should be corrected.
Then, when you have fixed the core issue with the mode, that is when you should consider fiddling with the progression.
As others have said it, this recent sp/mission point “rebalance” has nerfed the enjoyment factor of the whole mode while it completely failed to address the core issue that hugely affects the sp/mission point gain of ground attackers.
What was the point of this? PVP-oriented people will still take the shortest route from the closest airfield …Not to mention what the heck is wrong with PVP in the center of the map?
I doubt that the people who are trying to use the HARMs and ground pound want to deal with 3-4 MiGs and Phantoms on each flank with pure air-to-air loadouts hunting the inferior aircraft, thus turning most of the map into AIR RB. …
Also, why do most people play PVP ? Is it perhaps because of overpowered, aimbotting SPAA/AA making HARM and conventional ground attacking considerably difficult? Shouldn’t you fix that core issue first?
Just revert this change too. It did not improve anything and only increased anti-air density.
Its like you all are trying to fit the progression to a fundamentally flawed core issue. If its too much work to fix the anti air than just leave it be, as the event is getting close to its end anyway.
(I accidentally deleted original post, sorry your quotes might break, almost done rewriting it)
You are obviously skilled at SEAD work. HOWEVER, I have been focusing on SEAD work for the entire event. I have been playing this game for over 11 years now. Until today I was always able to at least take out one SPAA per SEAD run. Now, I am lucky if I can even get an ARM fired before I get wiped from the map.
Something changed, just because you don’t think “anything is worse” doesn’t mean it is true.
Your skill does not make other’s experiences “whining” just because you are not having an issue. 99.99% of everyone posting today is reporting that the SPAA’s are absolutely out of hand.
I usually am in the top 3 spots for this event, and normal matches. Air, ground, sea. I have no lack of “skill” in War Thunder. But today’s update is beyond the pale. It is absolutely absurd how broken the SPAA’s are now behaving.
I do appreciate your tips and detailed explanations of your methods, but I would strongly request that you lay off of “victim blaming” about how SPAA’s are behaving after today’s update. It is not appropriate nor appreciated for you to denigrate what everyone else is saying because you are doing fine.
It’s NOT literally. I did this last match, took out a HAWK battery. Tried to go back to front line top corner where I had cleared the HAWK, got wiped by the mid HAWK site instead. Again, good for you, you are the most awesome and amazing SEAD player in the game, grats.
But you are NOT the average, you are NOT the norm, even among us other “experienced” players.
Please stop seeing the situation from only your perspective, yours alone does not describe what has changed today.
Replies:
I have not compared the positions (or the user made maps) yet.
Did the HAWK postilions get moved up too?
One sec, I did take a screenshot when I first spawned in. From RU side, so wouldn’t be the HAWK’s, but let me see if the RU mid range SPAA’s got moved up noticeably.
New RU Map. Does NOT look like BUK sites were moved:

This game was fun until the last few changes, now it’s simply ruined it. We get Phantoms that have unusable Sparrows; A-6s and A-10s that are simply useless; A-7s that are somewhat decent except every HARM we shoot is lost in advance to OSA’s, and how are we even meant to grind the event anymore?
It’s genuinely a fun event, or at least was, until Gaijin, in the name of balance, nerfed things to make it more difficult to use the common playstyles to get Mission reward points in order to force people to buy levels with GE.
I fixed your response.
Did the HAWK postilions get moved up too?
No, the medium and long ranged AA systems are unchanged in their positions. Some frontline positions have been moved inwards (towards the centerline) and forwards a bit (towards each other)
The last couple of updates have reverted this event back to the most miserable gaming experience I’ve ever had.
I have yet to see a Strategic Bomber spawn after this change. Game ends before anyone gets one.
Real, it was only a matter of time till it happened.
Boy, am I glad that I quitted the event after two rounds.
Could Gaijin PLEASE stop screwing us over for ONE event???
They literally doubled the grind for no good reason…
Gaijin saw people were having fun and said that’s enough.
I think USA is suffering more after the update today…
Everyone is suffering more…
Gajin likes to ruin any fun. Instead they multiply the neccessary grind. What should have been a fun April event, turns into another frustrating grind event. Cutting rewards, at the same time moving the goalpost to spawn the nukes. They know how its done, thats for sure.
I wonder if we will get B1 lancer in future, cuz that thing can carry alot of stuff


