After the changes made to the long range AA in the last few days, there has been much progress in the feel of the mode but it has really highlighted the MAJOR issues with the short range SPAAs. The Ito-90 and the 2S6 are completely broken. Line of sight and AI use of radars are the major issue. Flying treetop level and getting launched at through trees at 10km while there is no line of sight makes for a very unenjoyable experience. Here are some things that in my opinion need to change, in order of importance, for the SPAAs:
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Missiles going invisible if they hit a tree. A missile should detonate on a tree and not carry on, let alone be invisible. I’m not even sure how that can happen but here we are.
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Some kind of line-of-sight system needs to be implemented. SPAA should only be able to see, aim, fire at, and track aircraft that they can visually see.
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A reaction time simulation would be much appreciated. Once an SPAA sees their target, they should have to stop moving, and take about 10 seconds to acquire the target before launch.
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Units should be changed. “Russian” side should have their 2S6 changed to the ZSU-23M4 with the Igla missiles. The “NATO” side should have the Stormer-AD. Dug in SPAAs should be 1x Tor-M1 for the “Russian” side and 2x FlaRakRad for the “NATO” side.
These are a few thing that would make the SPAAs much more balanced whole maintaining lethality for those who get too close.