Nuclear Escalation Returns!

Is it me or in the gamemode the packet loss is way up?? normally i have 40-115 ping but when i play the gamemode its 500-999 ping and 60-99 packet loss, i cannot play my plane keeps turning and pulling towards the ground and always crashing me, does anyone else has the same problem?

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Same for everyone, gaijin for whatever reason acts like its strapped for cash when it comes to developing the game.

played this mode for 2 days now. have not been able to use US ARM missiles to any level of success. the BUK can lock and fire on me before I even get 10 feet off the runway. US ARM missiles get shot down 99% of the time by the SPAA you are firing on.

This mode feels WAY worse than it did in april. I don’t even want to keep playing cause I’m just bleeding SL unless I ignore objectives and just hunt enemy jets. and If I wanted to do that I would just play ARB

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Which was what I was presenting on Dev that given you can only target the long range installations with 31, they’ll end up swamped and no amount of improvements will fix that. Lo and behold, it comes to live and there’s nothing for 31 to target midfield, so the long range AA becomes swamped.

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Going head on with a tunguska, waiting for it to fire and then launching 2 agm88c seems to somewhat work, sometimes the tunguska will randomly shut off the radar and the agm88c inertial guidance is currently shit (as is any other ARM). But SAMs will not use theyr search radar as of now, so if you eanna targets 2s6 or oantsir you need to bait them ti shoot at you first

Actually untrue. They do use them.

Explicitly only when firing the missile. They made a fuss about that change on Dev, not realising (giving them the greatest benefit of the doubt, though they deserve it not) it makes absolutely 0 difference. All it does is make kh31 able to detect the threat, but the threat only fires when inside the minimum range of 31, so nothing changed.

It’s as stupid as it sounds.

Yeah i forgot to specify, they won’t use theyr radar if they are not shooting at something, and after that something is shot down they will shut the radar immediately, coupled with the shitty inertial navigation, means that firing at SAMs wich are engaging is not even consistent. The target HAS to be you and the 2s6 need to switch to engaging one of the agm88 for the other to hit the tunguska.

Their ineptitude is certainly something.

It’s ironic that this setup makes the kh31 useless against frontline AA, and the ones with the agm88 attack profile the only ones capable to engage those spaa. Too bad the kh31 spam on long range radars and the SAMPT being a joke basically hand over the high altitude control to REDFOR.

Also give the Chinese their own server or something, when you see chinese in the god damn lobby it lags like the game has hiccup. MAke a server and lock them there.
I don’t have a problem with them as players… They just lag everywhere they go and i have big problem with that.

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There’s certainly more reasons than just that to quarantine them again.

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Funny that even on red side is almost impossible to be in green numbers with SL. How bad it must be on blue side when everything hammering them.

one more make russia great again event, especially in nowdays situation

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Gaijin wont do that coz then the chinese feel left out and its a large playerbase so gaijin does what they want

The omnipresent AA is just way too much. AA was already somewhat of an issue and this time it’s even more of an issue. The BR bracket also means playing anything other than the top BR, or a few specific lower BR planes, is almost pointless.
The rewards also way too low and need increasing across the board. And unless the BR brackets are tightened then maybe add a considerable reward multiplier(if it doesn’t yet exist), on top of overall increasing the rewards, for playing planes lower in the BR bracket.

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I suspect with the player count I’d be waiting 500 years anyways.

The buk while much stronger than the totally broken and underperforming nato AA (I don’t even think the spyders fire at all and the kinematics of Sampt are frankly abysmal) is still not that threatening from experience. ARH missiles in WT just fold to chaff. Problem is its interception capacity but its not like there aren’t the facilities to saturate it.

image
this is just funny to see

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That buk is controlled by khorne berserkers. Once there are no enemies, they just turn on each other.

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What’s the point of organizing this damn event where only people with 13.0 vehicles can participate? If the goal was to exclude the rest of the users, congratulations! You did it!

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I think another big part of the problem is that only 1 of the bluefor aircraft available have large numbers of ARMs; the most is the tech tree F-18E at 6, and 4 for the other models, while all of the popular Su-30s for every nation get 6 each, which includes many premiums.

On top of this, the Su-30s can still carry 8 more A2A missiles on top of 6 ARMs. F18s, the most capable SEAD aircraft available, can carry 4, 2 of which have to be IR missiles only.

Meanwhile, the only premium hornets that can carry them (as well as the tornado) are conveniently just below the BR cutoff.

Tbh, in this current game setup at this BR Range, which they have shown no signs of drastically changing, the only solution is a bluefor equivalent premium to the Su-30. There is simply no other way to get enough top-tier aircraft with enough ARMs in the air.

A handful of F-16s and F-18s is no match for a team full of Su-30s. Even allowing the tornado would not help enough. There are simply too many premium Su-30s. Bear in mind they also benefit from reduced spawn costs, making it even more imbalanced.

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