Especially with the 100 percent interception rate.
Usually end up spamming a salvo of ARMs to break through and hopefully hit one of the medium ranged SAM’s radar to knock it out.
Especially with the 100 percent interception rate.
Usually end up spamming a salvo of ARMs to break through and hopefully hit one of the medium ranged SAM’s radar to knock it out.
It’s not 100%. I regularly fire Mavericks against Osa/Shilka and can get at least half my salvo to come through reliably.
Talking about the mid-range SAMs though, trying to prioritize those systems before anything else really.
Just a little frustrated these matches lately haven’t been so great.
Maybe 100 percent accuracy might be a better term.
its super close to 100%
no I want all of 100 examples
These are all the matches I could reach in my battlelog. I could go on and on if it kept a longer history.
“WELL!1!!1!!!11!!1! YOU DIDNT KILL ANY AIR TARGETS!!!”
won mission, 10 air kills, 12 ground targets and 3 whole airfields destroyed by myself with only a single death that also lasted over an hour long WITH boosters, and only less than 500k sl and 30k rp.
the topic i created didnt get that much attention, but please, PLEASE rework the rewards of nuclear thunder. doing sead should give more points, and additionally on top of that, everything should give more points, and rewards need to be increased on top of that. i get 10-15k per match in air rb and play only for like 5, 10 minutes maximum. the mode is extremely fun, but its not worth playing if grinding.
Ye I would buff rewards for long range sams kills. Removing those sites adds freedom of movement to your team.
exactly. i got all the s300’s and bunch of other sams, im pretty sure doing sead leads to winning the match.
I hope all of my screenshots can shed light to the skill issue that you’re coping with by calling AI AA (at this BR bracket - namely FlaRakPz/Osa) impossible to deal with.
truth nuke the SPAA in this bracket is honestly not that scary. Even in the higher brackets its just the ItO that is cracked out of its mind because it has double the effective range over the 2S6 because of its way higher performance missile.
I dont play that BR…12.7 and up… that low br is oke.
if you’re having fun is it still grinding?
There is a weapon/era mismatch for some ~12.0-13.0 planes that constantly get dragged up into the “modern” brackets instead of the middle brackets with Osa/FlakRakPz but from 13.3 up the planes are more suited for the ItO/2S6 bracket. However there are planes like the F-15E that completely trivialize the game mode and can easily break 10k score without using nukes despite people saying that the AA is overtuned.
The more important thing to consider is that in the higher brackets low visibility munitions like the SDB and JSOW completely break the AA balance where bluefor gets to point and click everything on the map with minimal-no interception while redfor can get shut down by partial-majority interception of their already less numerous weapon payloads.
bro is spitting facts after facts
AGREE! If you have played WT as long as some of us have…Escalation is a GODs SEND! Sorry, I’d rather play NE even if they made the SL and RP lower then it is now then go back to Cramped “City” or “Small” Afghanistan Fox 3 TDM TRASH!!! The game mode in and of it self is just better…if you’re putting up 10+ deaths in a match…well, time to play a bit more cautious!
This is basically going to turn into Bland old ARB with every nation on both teams, no asymmetric set up at all :/ sad really…I like a game mode where both teams have things they are good or better at in certain ways than the other side…as hard as that is to make work. Also now that the Blue team has a chance my guess is they are more popular???
grinding for sl or rp for example, which i needed to for j16, but i got tired of su30mkk air rb. the j15t is useful in nuclear escelation because it has 10 arms, 8 of which are pretty good. wouldn’t it be better if we had fun AND got proper rewards?