I use the F16, point roughly on the map were the BUK is, multipath until at 30km from it, zoom up to 2-3km, spam gbu39 precisely on the buk veichles and launch an agm88c.
The agm is mostly to distract the buk and buy more time to get back on the deck, most of the time it is not needed, and sometimes they even get rhe buk radar.
Using this tactic in the first 20-30min i destroy all the frontline buks (5 batteries) , i rarely die, and when i do it’s becouse i was unlicky with a plane wich i didn’t spot catchingnme in the climb phase, doing this i rarely die ti SAMs.
Recent air defense balance tweaks didn’t yield the desired results that we were seeking. As a result, the air defense systems algorithms require more complex refinement to improve their survivability against high-speed Anti-Radiation missiles (ARMs) like the Kh-31. Consequently, we have decided to downgrade the “Red” side’s air defense by replacing the Buk-M3 SAM system with the S-300, which utilizes semi-active guidance. The “Blue” side’s air defense remains unchanged for now, though this may be adjusted if the impact proves too drastic. These changes will be deployed in an upcoming update, so stay tuned to the changelog.
In addition to the aforementioned algorithm changes, which may reduce the effectiveness of ARM launches from extreme ranges, we are also working on adding more advanced Anti-Radiation missiles for the “Blue” side. Specifically the AARGM-ER; however, this will take some time and will likely be implemented in the next major update.
So 24 extremely fast and big ARH missiles with a giant kill sphere and proximity fuse every 30 seconds from a near frontline position (4 launchers near frontline, 3 further back) wasn’t much better than 24 of these missiles every 20 seconds? Who would have thought lol
Any plan to implement low radar deadzones for over horizon? Currently the map is perfectly flat, even though because of the earths curvature a point on the ground should only be able to see another point over the horizon at a distance of 100 km if that point is ~785 m up in the air.
Nuclear Escalation would be the perfect mode to introduce MmW too, especially with helicopters being planned adding MmW weapons for the mode would be great.
Which will probably never happen as gaijin consistently over estimates british gear in warthunder, look at the ALARM one of the worst preforming ARMs in game yet cant go below 12.3 but the Kh31 and Kh58 can be at 11.3
I wouldn’t be too optimistic about AARGM-ER, as quick google search says that it will be exclusive to super hornet (and later f35), while 31pd can be used by basically everything in red’s top tier roster.
Has any consideration been given to buffing the blue team SPAA (the SAMP/T) to more closely resemble its real life performance so that it would be a more balanced counterpart to red systems?