Which is why they cannot be added as they were back then. In the event they were simply deflecting any and all radar missiles with no counterplay or blindspots or whatever else. Basically radar LDIRCM.
You could try balancing that with “it only works past X range” but then you’d get something like rafale being untargetable past 20km. Lots of “fun” to play against, so thats not gonna work either.
These things are also getting better by the day one issue being the amount of Data they produce is massive there also better then lidar systems as they remove organic content (heavily limit) like trees so hiding under a tree wont work but you also cannot see people or animals. Some Apeture radars have a ground penetrator feature but putting that on a fighter may be a bit pointless but you might find small air raid bunkers. Mixing lidar and radar can do wonders there is also space based Aperture radar systems now for ground mapping China has a network for the Pacific.
lol you just turn off the tree render but its a benefit infrared does not see though trees.
A similar tech for personal use that’s cool is though uses the Wifi band. You can see though building walls (house) and see though smoke. But wifi has difficulty seeing though water so you can see someone though a wall (real life wall hacks) Not the best but if you are stuck in a smoke filled room it does its job
The equipment is getting better mixing it with other bands and software so the information is useful and not a hindrance. Useful for firefighters and military but not useful for fighter planes I could see it on drones and robots.
Depends on the version and what radar is being used at what range. From my readings some ECM can act like a fog or cause ghosts. Gaijin will also have to come up with something understandable gameplay wise or people are going to get upset.
sr71 🤤 i know it was denied but this gamemode genuinely opens up so many opportunities for other modes or expanded gameplay where other types of aircraft can finally be added, the sr71 could totally be revisited in the future
I’m advocating for equal unfairness, each side having advantages over the other, not one sided unfairness. Are you seriously too stupid to understand that after however many times I’ve stated it? I have also said (elsewhere) that I want the economy removed from the game mode, because if there’s an economy in it the devs are gonna feel like they have to make it awful for the players so they don’t get easy grinding. My compromise is that we don’t really make any SL or RP from it, but we also don’t have to pay the outrageous spawn costs and lose a ton of SL if we don’t play absolutely perfectly. That way we can have a fun game mode, and they won’t be so averse to nerfing the AA because they don’t need to make it so that everyone dies on repeat after accomplishing nothing so they can’t gain SL.
if you have no ECCM, Home on Jam or a strong enough radar thats exactly how ECM works
infact, the F-8 crusader tactical manual from 1970 (old enough for WT forums, and it has no dest statement C) has some examples how jamming looks, and its extremely similar to how it was in WT:
there is really no better primary sources that are more recent, the F-4 tacman already has them retracted and moved to the secret tacman supplement.
And also, even modern radars would look like that when getting jammed, no amount of signal processing will grand you a usable signal if the jammer signal is stronger than the return signal.
That is debatable. For example “pulse compression” is even designed to work with its signal being “quieter” than the noise and uses a matched filter to get its signal back. That’s why it’s also called “silent radar”, because you can’t really detect the signal without knowing its structure as long as the pulse isn’t stronger than the environmental noise. It’s even used for civilian boat applications (not for LPI but better detection/signal-to-noise-ratio). Only downside is that the electronics and software are much more complex and therefore expensive.
DSSS (Direct Sequence Spread Spectrum), which is used in military communications (and even GPS, WiFi, DECT, etc.), uses a similar principle by spreading a narrow band signal over a wide band.
Noise spectrum and signal before filter
Noise spectrum and signal after filter
Jamming is the most effective if you can jam a narrow band with high energy while the jammend device can’t evade to other frequencies. If you want to jam a wider band you have to roughly put in the factor more energy the band is wider (if you jammend 1 MHz with 1 kW, you need 4 kW to jam 4 MHz bandwidth to keep the same jamming strength up). Pulse compression works by “stretching” the signal from narrow band to a wider band (e.g. 1 MHz to 32 MHz) while keeping the same overall energy and using filters to decompress the return signal.
F/A-18A radar (so TWS+ capability being cutoff?) had absolutely no issues finding and tracking Tu-95, though STT was bit unstable, constantly altering speed and direction.
Any launched non datalink Sparrows were flying as if lacking radar return, self detonating 20s later.
Mig-29 radar couldn’t find nor track B-52, but could grab IRST lock, then by switching to radar, which immediately entered memory mode you could launch R-27ER. Then by alternating IRST and radar you could update missile IOG via datalink, in steps. Likely good enough guidance against bomber sized target.