“Make my nation handheld so the trash players can compete”
Its on them for not learning how to play the nation they chose if you lower the skill floor which would mean dropping the BRs again it would make the good players go back to the US and abuse the broken vehicles for a few months till they get moved up again
Yes by about 10mm. Incredible.
So you can have a 6.5s reload instead then since you’ve pointed out the very minor difference I already alluded to.
Sound good?
Great.
Parity.
“Skill Issue” is a DEFYN decal, not a way of life.
If you’re consistently going to crap on those players, like you said, they’ll go where it’s easier. Making the vehicle easier for entry-level players will mean more want to stay and play.
How is this a negative outcome for y’all? Do you not want the game to grow?
If the Abrams at 10.7 doesn’t need M833, then neither do any other 10.7 MBT need their rounds that give them 400mm+ penetration.
The Abrams, Arietes, Leopards, Leclercs, Merkavas, T-series, etc. can all equally not have access to 400mm+ penetration APFSDS. Therefore they can all suffer equally in that regard, then.
These bogus arguments about the Abrams not needing M833 are utter trash. If the Abrams doesn’t need it then no other 10.7 MBT needs 400mm+ of pen on a shell, either.
Type 74G is 9.3 and is a glorified tank destroyer. Even WW2 era cannons can kill it, including SPAAG’s.
Type 16’s - All of them, can be given Type 93 and uptiered accordingly depending on the rest of the vehicle’s capabilities.
That’s literally all Japan even has in the 9.0 BR zone other than the Type 89 that’s been nerfed into oblivion and the Type 93 SPAA that’s woefully overtiered for its capabilities.
No evidence for either that it effects spalling in this instance. Necrons addressed this point earlier in this thread as well as a video. Why are you even bringing up other parameters in the first place? The whole argument that has been laid out is that the M1 should get M833 because lower BR tanks have shells with more penetration.
So really by the argument being put forth nothing else should matter unless you’re conceding that other parameters do indeed matter and that tanks are balanced based on the sum of their parts (no way, like many have said in here) and that the M1 is fine where it is as a result.
So you have no problems with reload being increased to 6.5s reload, being slightly better than the 2A4 in exchange for being a slightly lower penetration shell then the 2A4. Parity yes?
Congratulations on being able to pull a random line of code from the datamine github, now are you going to prove to us what this line of code actually does in practice?
Yes, but the Leo 1 does have mobility as an advantage over many of its opponents.
The Type 74 doesn’t have that in comparison. It’s not exactly slow but it’s not faster than the plethora of its opponents. That’s why it’s a glorified tank destroyer; middlin’ mobility, very low armor values, good gun and shell characteristics.
So you’re not going to prove what that line of code actually does? Which could be anything given that you clearly can’t and don’t know. Especially given there is nothing there that has anything to do with spalling. I thought about as much.
You’re welcome to prove to us all however that this specific line of code is what determines spalling at any time though. We’ll wait.