TF30 is a turbofan but it’s hot as hell ingame
Thrust = heat in game not heat = heat
AI jets seem to benefit from it as well. They’re a pain to lock with all all aspect unless it’s a rear aspect shot.
They don’t even have that much thrust but still insanely hot
Engine temperature has little or nothing to do with thrust - kerosene burns the same sort of temperatures in all sized engines.
What matters is mixing the hot air from combustion with cold air - firstly with bypass air if in a bypass engine, and then with atmospheric air.
Talking about game. I believe what your saying but F-14A and F-111, I have noticed have little success flaring
Big targets, and afterburners - afterburners are a whole new ballgame, putting a massive heat flare well behind the aircraft that cannot be hidden!
Even without burner on I find TF30 jets to be easy to take out, and fairly difficult to flare in
Because theyre weird as hell.
exactly and the op used it to support their argument which if true would be ridiculous so…
It hits the Harrier the same as the 9L I am still getting footage in real battles
I have some R-60 tests, so for a harrier to fairly reliably beat an R-60MK you need to use AT LEAST 8 flares and a hard turn, anything less is very likely going to hit you.
Thanks to @AblativeKitten for helping me with testing.
Hey Matrix, they started directing helicopter exhaust to the sides to prevent it from hitting the rotors and tail because it made them more susceptible to IR missiles, however, you are still correct on the rest of it
I do, AV-8A
AV-8A in now a complete menace lol.
so its a skill issue and not “irccm death sentence”
so thanks for proving yourself wrong
Did you just not watch or read anything said or shown.
Any other jet in the game can defeat the R-60MK with around 1 flare yet a Harrier (non-afterburning jet) needs 8 to just get by.
nah he cant read