Sounds very, very balanced
FnF helis (especially UHT) had this gameplay loop for years when there was only saclos spaa.
But they could shoot more than 10km and have high likelihood of a kill.
The Pars 3 and the Spike are at least limited in their range and somewhat in their damage but the LMUR is just a heli fired AGM-65G but better when you’re slow
And can you see sarcasm?
You can just play the game and see that 95% of people don’t use the new FnF beyond the first helicopter spawn, because it’s meaningless. It is the same old 5-6km range.
Well, then the problem is the new missile, not the gameplay loop. It’s just funny to see how many people focus on this “It so unfair, I can’t kill it from ground” aspect, although before that they had vehiсles with the same problem for years and it was fine for them.
I agree but most people are plebs anyway for thinking that top tier would be in any way balanced
The chinese one can do it even better LMAO
I don’t know enough about the Chinese helicopters besides a few things like in Bob Dickenson’s video about the Z-10ME but I do think the Chinese deserve a atgm that is not just a prototype for a badly artificial vehicles
I don´t even know what you are trying to tell me with that lol
I don’t know either…


holy bugged profile
Yeah… I also can’t play on this account :(