- Yes
- No
Please add a third option for the mouse-joystick mode that behaves identically to the Standard setting, but with the Y-axis reversed (so mouse up = pitch up, mouse down = pitch down).
The current implementation of mouse-joystick has two modes: “Simplified” and “Standard”. Because Simplified places limits on the responsiveness of the controls, it isn’t really usable in combat. Standard is much more useful, but carries with it a forced inverted pitch axis-- moving the mouse forward pitches the aircraft nose down, and moving the mouse backwards pitches the aircraft nose up. This mimics how joysticks work normally, but it can feel unnatural with a mouse because, well, a mouse is not a joystick and doesn’t move through space in the same way.
While it is possible to change this by toggling "invert Y-axis (aircraft) to Yes, this causes many other controls to also invert, such as cameras and keyboard inputs. This can be corrected by reversing every single such keybind, but doing so is very tedious and means keeping an entire copy of your controls for playing with the mouse-joystick, meaning that any changes you make for Arcade and Realistic mode need to be duplicated in this second file for when you play in Simulator.
This could all be avoided with a way to invert only the mouse-joystick input and no other inputs, either through a new mouse-joystick mode, or a more specific toggle for Y-axis inversion that’s limited to aircraft pitch.