Turret platform which the crew sits/stands on turns with the turret ring on every tank since its impossible to have it otherwise. Carrousel on the other hand (not 100% sure) turns with the turret and independently. Im not sure how the position of the loading opening is solved but it might be impossible to turn the turret while reloading but cant say for sure.
But having turret BASKET destroy the turret RING is small IQ decision since basket is just that pretty much and is just being turned along with the ring
thats the problem, its not even remotely correct
What community want and what gaijin do are completely different
and when the slowly cooking review bomb is coming they try to downplay again, they are like large coporate at this point, only change when there are too much backlash
Depends on what crew members you hit. You have situations where you lose your reload time only after you lose two crew. Guess what happens when autoloaded tanks lose two crew ?
6.9/5.8s are your non-expert crew western reloads.
This beats T-90M and leaves only the BVM as a partial winner.
This happens a lot when you get shot in the turret cheek, the spall would then damage the rammer which the damage model is connected to the autoloading system, usually happens seconds after you engaged the enemy while you are reloading, so you cannot fire another shell and no reverse speed means death lol they are all extremely annoying, the least annoying one now is the Leopard 2 variants
This is one of those changes if implemented to everyone will just overall make top tier more annoying for everyone with absolutely no positive returns for anyone and to think this slippery slope started due to people complaining about the 2s38s survivability(rightly so) and by extension light tanks lol
Sorry I lost my ability to speak
Cuz I think about it
And yes if the basket are actually in the game it will have some protection like Russia Autoloder
But once it got hit you’ll lose the neck too