Next Update NATO TANK ARE SO SCREW

Turret platform which the crew sits/stands on turns with the turret ring on every tank since its impossible to have it otherwise. Carrousel on the other hand (not 100% sure) turns with the turret and independently. Im not sure how the position of the loading opening is solved but it might be impossible to turn the turret while reloading but cant say for sure.

But having turret BASKET destroy the turret RING is small IQ decision since basket is just that pretty much and is just being turned along with the ring

4 Likes

looking at my reply u wonder where did i get my sources from
same with gaijin, wheres the sources

the snail has limited IQ, but enough to nerf tanks that they dont like and buff their favorite tanks

Sorry but I cant see how any tank benefits from this since it wont be implemented correctly 101%

Its just gonna make turret ring massively bigger for every tank and be annoying 10 times out of 10

thats the problem, its not even remotely correct
What community want and what gaijin do are completely different
and when the slowly cooking review bomb is coming they try to downplay again, they are like large coporate at this point, only change when there are too much backlash

2 Likes

Depends on what crew members you hit. You have situations where you lose your reload time only after you lose two crew. Guess what happens when autoloaded tanks lose two crew ?

6.9/5.8s are your non-expert crew western reloads.
This beats T-90M and leaves only the BVM as a partial winner.

In most cases yeah.

I mean, getting shot from a clean side-aspect and still being able to tank it and fire back immediately was a bit too much if you ask me.

1 Like

T-series tank would like to have a word with you

4 Likes

Agreed.

Hah, this reminded me of these (latter from my squadmate):

1 Like

I’d have a word with them if I wanted to talk to vehicles with worst survivability in the game.

That’s some great spalling to be honest.

Indeed.

Except this mf not only survived, but could still turn his turret and kill me in only a couple of seconds
Please tell me how this is similar?

1 Like

Have you played them?

shot 2025.03.04 04.20.41

This happens a lot when you get shot in the turret cheek, the spall would then damage the rammer which the damage model is connected to the autoloading system, usually happens seconds after you engaged the enemy while you are reloading, so you cannot fire another shell and no reverse speed means death lol they are all extremely annoying, the least annoying one now is the Leopard 2 variants

We need a feature that automatically makes all the crew bail out when something pens the crew compartment and everything will be balanced /s

This is one of those changes if implemented to everyone will just overall make top tier more annoying for everyone with absolutely no positive returns for anyone and to think this slippery slope started due to people complaining about the 2s38s survivability(rightly so) and by extension light tanks lol

too sad to nerf but not the abrams apparently

I love the autoloader on t series tanks which seem to completely eat spall and the remaining APFSDS rod which should’ve detonated the ammo.

5 Likes

How do you even know any spall or the round itself has hit the ammo ?

Sorry I lost my ability to speak
Cuz I think about it
And yes if the basket are actually in the game it will have some protection like Russia Autoloder
But once it got hit you’ll lose the neck too