Wait, how would it be able to carry 29? Even with MRML in inner pylon and amber, it should be able to carry 22, (12 under the wing with each wing having 6, 10 on belly with each amber carrying 2), where would other 7 go?
I think at the end of the day it all just depends on how Gaijin is feeling lol. I can see both options happening.
technically only on physical in tech radar 22 physically maybe if that’s even possible in the production version
Top mounted rails like the Jaaaaaaag
:P
I meant adding another 2x under each of the inner pylons, bringing it to 16 in the same MRML configuration (which looks like a quad rack at first glance) as the F-15C GE.
Which is why I said earlier the same evidence that gave it the extra 4x missiles would apply to the F-15EX…
Hey @Smin1080p_WT
Regarding the F-102, there’s now a large thread covering in detail the problems that it is believed to still have, it’s believed the developers may be mistaken on a few of their conclusions, is there any way for the devs to take a second look at the F-102 through that thread? The engine power and missiles are really quite important for its function
Thanks
What about the incorrect/missing F.1CG weapons
https://community.gaijin.net/issues/p/warthunder/i/87G7bZp4wLWy
https://community.gaijin.net/issues/p/warthunder/i/f8W0OKbQt5jm
and name?
https://community.gaijin.net/issues/p/warthunder/i/R081LW4hhdDF
I notice usually even after the patch goes live, they go back to dev versions and close out all the reports as much as possible, so it should be looked at in due time.
new skins have been mined

Did you mean to include this one? This one was already forwarded.

Did the F.1CG still have CMs on the last dev version?
9 days ago, how hard is to add a .
Yeah, was gonna be based on the fighter viggen that was in the works for sweden so no air to ground stuff more advanced than rocket pods at least afaik.
This would be such a fun event vehicle ngl.
And honestly they could just take a standard fighter viggen for it even tho the intakes were ment to be different as well as some of the avionics. put it at like 12.7 and its a fun, easy to implement, and somewhat obscure event vehicle that even tho it was never fully built i find hard to think many would have an issue with existing in game.
Tbh I would say there’s bigger things for them to worry about than add a ., and 9 days is relatively baby steps, could have been fixed with tomorrow’s patch, better that reports all get submitted than distracted with an already accepted report
It doesn’t seem like the updated visual models for Nuclear Escalation ground targets ( mentioned in CM update no.12 ) are going to be ready for the update, since they weren’t on the dev server at all.
Maybe now they’ll have time to update the ones which haven’t been used yet, like the Iskander and BGM-109G launchers. And/or the low-detail units from other eras, like the incredibly ancient howitzer targets in most Air modes.
The time between this update 's release and the next one will be short, and the time between that and the following one even shorter - it 's possible we’ll see WiP blogs for December at the same time as the regular blogs for Oct/Nov !
i dont think words can describe how aware i am
do you have a “fox sense” in a similar way to which I have a “Poland sense”?
every fox is me and i am every fox