
The submarine teasing continues… X)

The submarine teasing continues… X)
This one is more of a balancing factor I think. The loader itself takes ~2s to load the round, which means the reload itself takes only ~2.5s total no matter what (2s plus waiting for the recoil and locking the gun in loading position). However it would also need to cycle in the next round and drop it in the loading tray before firing, which extends the reload aside from at most a single follow up shot with a pre-readied round.
The fastest “sustained” speed of ~3-3.5s (depending on gun position) doesn’t mean the loading mechanism is more stressed. It can still be externally seen that the gun unlocks after the same amount of time.
That’s of course not the only reason to decide on not firing every 3s for a training exercise, there’s also still concerns about more long-term wear not just on the autoloader but the barrel too, and ammunition isn’t free either. But I think this can be seen like structural G limits for aircraft, which in game are more relaxed than what would be done in reality, because a War Thunder match isn’t long enough to even experience the consequences that would ground an aircraft in reality.
Though I think even for autoloaders where it’s applicable I think having optional sped-up reload that come at the cost of damaging the modules might be an interesting mechanic. (Maybe someone else knows more and can say if there would be any noticeable damage within the timeframe of a WT match for the Cockerill turrets?)
The first German F-35 officially flew today so I think by the time it get’s added to the game Germany will have taken delivery
Well done Germany finally in the 5th gen game.
At least the Harimeow is at somewhat low BR unlike VT5.
Yeah, I really think VT-5 should be 10.7-11.0
It’s quite a bit more mobile than the 10.7 M10 Booker, but it also has a worse top round with 20-30mm less penetration across the board so I really don’t think it deserves 11.7 BR.
I don’t understand why gaijin doesn’t give it the better apfsds round. M10 at 10.7 has way better round. Facing BMPTs with the VT5 is a nightmarish experience. But somehow VT5 keeps going up in BR with every BR change.
Pretty much, all reloads are a balancing factor, type 10/90, Strv 103, M/43 DT, all are held back for balance
so time for gaijin to add 5th gens for christmas
uhh i say 120D/C rework tomorrow and like the first iteration of a new missile family (R-77 or PL-12) surely
or R-27 rework finally
Hello @Smin1080p_WT is there any thing for swedish ground players to look forward to this time around?
the forum will be on fire if it is even close to what the sparrow rework did
uhh afaik the R-27ER actually performs as it should at high alt, and overperforms at low alt cause of it
i heard ppl saying that the sparrow is now overall overperforming
so idk
It got nerfed hard in the latest dev update
well it did get nerfed today again
didnt see that yet
Regarding the AIM-7. Yesterday an experimental change was rolled back that has nothing to do with the rework of these missiles and was done for testing on bots, the change isn’t even statistically significant. There were a few claims of a “big nerf” and the missile didn’t become “noticeably worse” than it was yesterday, Just to avoid any confusion, as there were a few misunderstandings going around.
Has gripen e been made significantly heavier on the dev server? feels like it.