We all write parts of it. Just as several of us write dev blogs too.
Rude of you not to mention me >:(
Hello Smin! Could you please take a look at this bug report when you have a moment? I submitted it about a month ago, but it hasn’t received a response yet.
As far as I understand, I’m not the first player to report this issue. Based on similar bug reports, it seems to have been present since the release of the Heavy Cavalry update.
This issue significantly limits the effectiveness of the GBU-53 MITL capability.
I’d really appreciate it if you could bring it to the attention of the relevant developers. Thank you!
https://community.gaijin.net/issues/p/warthunder/i/T3Zvd8pCLRND
Hi. We have some MITL improvements planned next major involving the target designation. Stay tuned for more information.
did by any chance write one today?
Any (future) plans to extend the TGP stabilisation limit > 30 km?
Nothing currnetly to note at the moment.
could we perhaps get a riddle or keyword for the theme of the next major?🧐
🎵 Indonesia ohh Indonesia please grace us with your presents, Indonesia ohh Indonesia please be added to the Japanese 🎵
When will we get anti runway weapons?
I think you want Malaysia yes?
Can you pass it on pretty please.
Anything’s an anti-runway weapon if you’re motivated enough
For NE or in general?
Actually, no need for that question, currently those weapons would be useless in all modes lol
NE or Sim. Once the Airfield SAMs are gone, anti runway bombs can destroy the runway.
Pantsir is just there for suffering, you just die to it.
fix IR seekers already, cant lock anything if i dare tab out
The thing is, currently you cannot destroy runways, you just “delete” the airfield after throwing enough nukes on it lol
They would have to add cluster weapons first anyways (which may or may not happen in the upcoming update)
Does Gaijin have plans to add MITL to ground launched FNF munitions to somewhat levy the ammo quantity issue that many platforms face?