They do that whenever they feel like it, it’s just not as obvious because they pretend these are real until they remove it.
It’s of course deleted now, but take a look this archived article about the Ho-Ri that, according to the person who wrote it (so take it with a grain of salt, but don’t disregard it entirely), was not just approved but actively wanted by Gaijin.
I’m personally leaning towards it being true, since they similarly made up stuff about the F-16AJ to justify that they added it and how they did, at a time when there was no separate consultant for them.
[Misinformation warning, the contents in this article are NOT true, check here for real information]
Ah, so like the Thai / ROC M60A3 that are just wrong models for what they are trying to represent, or more like a Thai M163 where it’s even an entirely wrong variant?
(I am now noticing just how many vehicles are intentionally wrong…)
Idk we do have quite a few air vehicles but realistically stuff like CATTB is more event vehicle focused imo, though I’m not against it being a TT, more people can enjoy it that way
The vehicle has a Danish flag but lacks the Danish modifications it has the 20mm Madsen gun model but in game uses the 20mm Bofors and swedish ammo.
It’s missing the Danish camos and changes to the hull that would register it as a Danish vehicle and the engine and transmission are both wrong.
We have a vehicle that very much never existed it’s closer to the swedish version than it is Danish given the swedes used the 20mm Bofors for their M/39s but they never used the Scania engine like we did. In game it’s supposed to be a Scania but it’s wrong.
I mean legitimately wrong mag size, ammo, gun, model, camos, and engine.
Another thing I’m hoping is probably fleshing out minor tree. TIFCS not being added along with Thai ground tree is a bit weird when it’s one of the main MBT (and fix the OCU)
Never did, but in theory a gun would be enough for an unfinished prototype (= infinitely more built than F-15IA).
But the issue is that the 135mm gun was made first, before the tank program, and the STC tanks themselves were meant to use the 120mm cannon from the start. So there is no 135mm tank that was even designed to be added, only the standalone prototype cannon.
They could just keep pushing the Type 10 along though by increasing the reload speed (until the maximum sustained speed of 3.2s is reached), fixing some of the more obvious errors with the armor (hull composite upside down, trunnion modelled as half its physical thickness, holes in the front for track tension mechanisms that are external on the real tank, etc.) and continue working on the mobility that they’re doing anyways behind the scenes right now.
Reload speed is probably the easiest, and what they will go for most likely if its needed next update.
We should all we shoul all be outraged if these PROMISED features don’t come within the very strict deadline that they have been placed on that can’t possible change for any reason /s
I feel like I saw somewhere that all radars in game have a speed gate limit of 1500m/s, so they can’t lock anything going faster than that. And it can already be seen in game with very fast missiles like the buk and s300.
Also with the new jamming ui added for helis this update, I think it is likely that EW is coming soon