Next Major Update - Rumor Round-Up & Discussion

Ok that’s ass and not at all something I want to see lol. The damage I’m talkin about is like several dozen 30 mil rounds pumped in someone’s plane, not a light breeze from a missile farting 3km away

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Yeah, I don’t think ARB needs detailed damage models like tanks and helis

Disabling the weapons of severely damaged planes should be enough imho

if i am right, enlisted got modern day game mode but simply in a custom server witn no reward.

Q: Bluewater fleet trees are mostly seeing the addition of pre-WWI, WWI and WWII ships. Will we eventually see Cold War or modern ships in 2025?
A: The game already has ships from the Cold War era, but more modern weapons such as long-range anti-ship missiles and all their accompanying mechanics look like a rather difficult challenge to implement in a real-time online PvP game. So at the moment, we can’t yet give exact forecasts or even guarantees that something like this will appear in War Thunder.

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Isn’t Enlisted effectively on life support at this stage, which is why so much of its infantry content is now being funnelled into War Thunder instead?

From a development perspective, it’s hard not to see the logic.

They’ve already invested years into building infantry assets, animations, weapons, and mechanics for Enlisted, so repurposing that work rather than letting it fade away makes perfect financial sense, especially if the long‑term future of Enlisted is uncertain.

Porting existing systems into War Thunder is dramatically cheaper and faster than developing new infantry content from scratch, and Gaijin has never been shy about consolidating their projects when it benefits the bottom line.

They’ve publicly stated that infantry in War Thunder will be limited to Korea‑era and modern‑day scenarios, but given their track record, I wouldn’t be surprised if those boundaries shift over time. Once the door is open and the tech is in place, it’s very easy for a studio to “Adjust The Vision” when it suits them.

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Thanks for posting that

I was trying to find that one, because I vaguely remembered that statement

Don’t give them any ideas… It’s already costing me an arm and a leg every Major Patch

These systems already exist in War Thunder to some extent, and even more advanced iterations are available in WT Mobile. Given that, it’s difficult to see a convincing reason why comparable missile‑based platforms couldn’t be introduced into the main game sooner rather than later. The underlying mechanics are clearly achievable, as it’s shown in the game already.

The only plausible explanation is that Gaijin may be deliberately pacing content releases to preserve the game’s long‑term progression and avoid overwhelming the tech tree with too many new vehicles each update. While that approach makes sense from a longevity standpoint, it does create a noticeable gap between what the game could support and what is actually being added, i just feels there might be other reasons.

agreed, the “hur hur i fire r73 at him after he beat my ass in a dogfight” gimmick does annoy me quite a bit. But, lesson learned, next time I curbstomp a wallet warrior in a premium su30 or an su33 I’ll just go up and away from their hmd X)

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The main reason for the reluctance of adding more modern vessels is the lineup system. An issue mobile doesn’t have.

AShM’s could be surprisingly weak against heavily armoured ships with their platforms not being able to reliably deal with return fire. While at the same time opposing them without heavy armour or proper countermeasures would be an absolute pain (much like how people already complain about bravy, cfa, lutjens)

While mechanically probably not that difficult. BR placement is the main question for modern missile ships

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way I read it, gameplay is the main reason we wont be getting them anytime soon (if ever)
imagine slinging AMRAAMs whilst still on the runway, or parking your OSA in a puddle and staring at the radar screen for twenty minutes, that’s what naval combat in the missile age looks like

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@Smin1080p_WT SPYDER fixes any time soon?

(i have to ask this.)

I’m not doubting that they would someday add stuff like missile destroyers and carriers, but I don’t think that it’s going to happen anytime soon.

The fact that mechanics are either proven to work through events or implemented in WT Mobile isn’t a guarantee that we will see those mechanics in WT.

Two obvious examples would be UFO and 3DoF zero g environments and flight models we’ve seen in April Fools Events

Another example would be the Lun Class ekranoplan in WT Mobile

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I mean we are talking about Gaijin here
we have speedboats with the same BR as cruisers, and less than a full BR higher we’re already into capital ships
If we ever get genuine DDGs they’ll likely dump them in the 5.0-6.3 bracket and call it a day

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It feels like BR placement is struggling across every Tech Tree right now, not just naval.

The inconsistencies are becoming more noticeable with each update, and it’s starting to affect the overall balance of the game. It might be worth the developers taking a step back and really tightening up the BR system before introducing any more content.

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The problem with enlisted is the grind, tons of players complain about it and nothing is being done. That’s why most people switch to games like battlefield.

For chatGPT to help me keep track on my progress for the BP kill task

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@Smin1080p_WT Since the J30 has been a hot topic recently could I ask if we might see the Israelis serviced Mossies soon as that would give Israel some nice CAS at that BR and could provide gaijin to let Israel to go down to rank III at least ?

But yeah it’s just kinda frustrating how we got the RAF, Norsk and now the Swedish one but no sign of the ones fielded by Israel.

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Its the Bedish Swias and Dimitry saying all the Mossies should go to sweden