Leopard 2(A0)
Leopard 2A4C
Basic 2A7 (To throw PSO to the 2K line)
Greek Leopards to middle finger Merkava bug reporters (At least 3)
Indonesian Leopards
and so on
Leopard 2(A0)
Leopard 2A4C
Basic 2A7 (To throw PSO to the 2K line)
Greek Leopards to middle finger Merkava bug reporters (At least 3)
Indonesian Leopards
and so on
Eh, an 2A4 with DM33 and C-Tech armor would allready be good enough
Call it Leopard 2A4 (1991) and done
Yeah.
Leopard 2A4 with DM33 and C-tech is a no-brainer. I have no idea how we haven’t got it yet.
Would be a decent 11.3.
Same hull armor as 2A5/6 (450mm KE), and around 560mm KE on the turret.
Basically: an M1A1 counterpart, with worse firepower but better armor.
they dont want to model LOAL munitions rn
i dont think that we will get loitering munitions
@Smin1080p_WT when you have time;
These engine power reports were closed as duplicates, which I’m happy to think means that the master report by @MatrixRupture is still under consideration (even though the thread was just locked and all the comments were deleted without explanation).
Can the Chieftains’ erroneous engine performance and top speeds please be considered in the update? Given that a new member of the family is on the way, it would be great if the seniors could get a look in.
Are you able to comment on the rumour that the Chieftain Mks 3, 5, and 10 are modelled on specific vehicles that existed in real life? This would make it extremely hard to bug report them.
See also;
Chieftain Mk 3 top speed incorrect
Chieftain Mk 5, 10, Marksman top speed incorrect
This will be down to the devs im afraid and if the report can be confirmed.
I have no idea where thats come from, but I don’t have any information on that. They are just a 3, 5 and 10.
You can clear that what happened to T-160 tracer rounds?
AFAIK, report stating that tracer rounds needed to be removed from the F-86F-2 and add “smoke rounds” was submitted as a bug report on an old forum, and was fixed in v1.65 “Way of Samurai” updates as shown in the images below.
However, Devs changed it in 2019 to current unhistorical tracer rounds for somehow and still remain it even I posted the bug report in last year.
FMC T-160 20mm Cannon AP-I/API-T rounds error
Could you please explain why this change was made?
Where can I look up time played total ingame? in website or the game itself the numbers are separated into fighters, bombers, cruisers, etc.
I used Steam client but thats not reliable numbers, since most of the time just AFKed.
it depends on the weapons she gets. We’re hoping for a 1000-spice
these are not Brimstones, these are spear-3
Hey,Smin.when can we see bvvd 's Q&A
we are still waiting…
https://community.gaijin.net/issues/p/warthunder/i/e9gTIpUADREo
https://community.gaijin.net/issues/p/warthunder/i/zaRnIrjc4Zyq
wouldnt hold your breath the EFT has had 3 separate options for FnF weapons and none have been added
Im sure the EFTs will get some kinda FnF weapon next patch right lol? also not really sure what we are meant to do vs Su30SMs firing off 6 KH38s from their airfield i literally intercepted 27 of them but just ran out of missles and at that point died (never even saw the plane on radar btw)
its wild they can just do that sit on their airfield and launching MLs via GNSS and there is basically no counter play glad that everyone has that ability- oh wait no most need to climb to use glide bombs to do that (but remember Spear would be to OP since it can do the exact same thing)
21.4k hours?
so uhh, when you close your eyes, do you see the red and blue ticket menu?
(jk, i viewed these on statshark, you have
quite a few good days spent in this game)
Yea i agree
Grom 1 when
Is there any leak list?
not yet :/
Holy Guacamoly… 21.4K hours…
Are… you… alright - do you want to talk about it?