Next Major Update - Rumor Round-Up & Discussion

for italy spain made sense but we have hungary

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I guess but Canada and Australia both make more sense as we still coordinate whereas Israel is a huge partner to India. Also there was also way more room in an Israeli tree for those vehicles than in the UK.

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Ifirc, Spain is still an option as the UK has 2 subtrees.

Imo, Hungary should’ve been with Poland and Czechoslovakia and Spain+Romania for Italy

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you know how gaijin is made some news goes in one ear and out the other

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@Smin1080p_WT is it supposed that Spikes cant lock on onto Scout drones?

Happy 405 Error

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I wonder when the Leopard 2 PSO gets removed from the main line and goes after the 2K

The Leopard 2K was moved after the T-72M1 in another rank because this branch is filled with prototypes, imports, exports and GDR vehicles, among others.

Source: Following the Roadmap: Responding to your feedback regarding the grouping and moving of vehicles in research trees — Developer response - #4

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USA, Germany, Britain, Italy, France, Japan, Sweden, Israel.

Yeah light tanks at top tier on small maps are so much fun : |

Ok this is a strange bug it felt like I was hitting an invisible wall, server was fine and my ping but it felt like something goofed up mid match.

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Now, I wonder about Tomcats.

Could you please clarify if the addition of more F-14s has been completely ruled out as a future possibility?

When the “Danger Zone” update was released, the development team stated their intention to add several variants. Is this policy still in effect?

I ask because while we currently have the F-14A Early, the F-14B (technically the F-14B Upgrade), and the IRIAF F-14A implemented in the game, numerous other variants exist in real life if you see Blocks and upgrade programs, test models.

This includes not only the most iconic D model, but also the A model, which underwent countless upgrades between the 1970s and 2000s, making it a completely different aircraft from the F-14A Early we currently have.

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You have to understand not every major variant of an aircraft will be added arguably the Typhoon is the most iconic aircraft in game but we only have one variant. The US atm doesn’t need more and more aircraft let the dev fill holes that needs to be filled

You can have the F-14D eventually but it won’t be as good as you think it will be. People will ask for it to get AMRAAM, cool you can have 2 maximum. It’ll come with 9M, cool that will make it 13.3. It’ll come with GBU, cool but the F-16A and F-16C would be better for CAS. It wouldn’t have a HMD which puts it in a disadvantage. Also, you are as hot as the sun so IRCCM will love eating your plane. It definitely has a place in game but will be met with the same reception as the Hornet.

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And it’s not like rank 8 is already bloated out with so many aircraft as they got 11 most nations have around 8.

Sadly we cant go through every major series of aircraft one by one and rule out or not. We would be here forever more.

Nothing has been fully ruled out unless we have stated it as such. That doesn’t mean something is planned soon. Just that its not impossible something can appear in the future.

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https://community.gaijin.net/issues/p/warthunder/i/PH6dayS9WU1B

(matches not counting)

please check this out if it recently happened to you as well

True, that’s probably the reason why we haven’t seen some of the most produced WWII aircraft of Japan yet…
Still wondering when the G3M, more G4M, Ki-48, Ki-51, Ki-46, Ki-102, A6M7, A6M8 and more Ki-45 variants are coming…

I really think my ingame vehicle editor suggestion will be super handy when it comes to handling these type of problems.

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@Smin1080p_WT Sorry to bother you but could you bump this report please?

[DEV] Aircraft HUD Gunsights too sensitive when locking targets.

Basically HUD gunsights become overly sensitive to movement of the aircraft when you lock an aircraft using either Radar/IRST systems or even if you use the Lock Target keybind to focus on a target. The issue persists after you remove the lock on the target and only seems to go back to normal after you reset the aircraft by either landing on an airfield or going back to the hangar.

Hello, are the devs aware of this bug? Community Bug Reporting System

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At this point can we make a separate thread for bug report bumps

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Wasn’t expecting to see my own bug report get bumped, but I just checked and it seems the bugged CMs were fixed with the release of Leviathans

Spoiler

F-5A (USA):
https://cdn.discordapp.com/attachments/783837772381028395/1391737253507629066/image.png?ex=686cfbd2&is=686baa52&hm=ae63144928b0e887f25c2191adf2e34e91b028a8557e40b47c774b787f07c1c5&

F-5A (JPN):
https://cdn.discordapp.com/attachments/783837772381028395/1391737404817281156/image.png?ex=686cfbf6&is=686baa76&hm=2b3fcdd616893e9cac92129ae8a7baa455da03ce202616330a7558248ed52b04&

Note that before the patch neither aircraft could carry any chaff, only flares, whilst they can now carry chaff and flares (I was carrying 16 flare/14 chaff large calibre and 30 flare/30 chaff regular CMs on both aircraft).