Next Major Update - Rumor Round-Up & Discussion

Turns out tanks don’t stand much of a chance against guided missiles from 15km out and 5km up, the thing ground can do to catch up is add better AA systems

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there is a problem with that

around 30 years ago the Idea of increasing the range of a Portable AA system to keep up with the troops was finally dropped

modern SPAAs are only for short range air defence

the systems that exist with the range to defend against the type of weapon commonly used in Ground RB are quickly movable but stil stationary Emplacements like Patriot or S-300

there is no justifiable way to introduce an S-300 or Patriot system as a Vehicle into Warthunder

I propose instead of crying over SPAAs not being good enough (it cannot be changed) instead ground players should have an easier time spawning interceptor/Fighter type aircraft with a pure anti air loadout instead

because no SPAA can match the air defence capabilities of a Eurofighter

It’s a pain for both sides tbh, I know that there are many ground players already fed up with how dominant aircraft are, but equally as an air player I want to be able to do more than just air superiority, I want strike missions in RB so that I can use the cool A2G weaponry available to me, and I want better A2G weapons to use in that regard

I mean, they could just limit CAS range and capabilities to a reasonable level instead of letting planes dominate in Ground Battles.

But as far as we know Gaijin is looking into SPAAs and SAMs with longer ranges and capabilities to match the CAS we currently have.

yes yes, but imo that can only be achived in a balancable way by bringing Air RB to ground RB

allow all players above Rank 5 to spawn a Random interceptor, or one they brought

armed only with HE gun ammo and AAMs at a Low spawn cost with some limitation, let’s say you have to spawn at least 2 tanks first and a plane is then 150SP and if you run out of tanks but haven’t yet used your interceptor it becomes free to use once

but then you’d have to essentially ban every aircraft made after 1970

and Banning is never a good option

there are no SPAAs with longer ranges than what we have in game

these systems do not exist

image

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You mean a combined arms game mode? The issue is that A2G weapons are too good for ground RB and practically useless in air RB.

The way I’d want to do it is by having different weapons available between air and ground game modes, and introducing an improved version of EC to air RB (and obviously SB)

those ain’t SPAAs

they’re immovable during operation, they’re anti air Emplacements

They’re still planning on adding them

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No need to ban the planes, just to limit their armament.

Even if longer ranges SPAAs don’t exist, there still are longer ranged SAMs as well as SPAAs with point defence/ICWS capabilities

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if we see a Patriot or an S-300 in game that will mean the introduction of FAR FAR better Air to ground weapons would be required to reach a sort of balance

I’m talking Brimstone ARH and Storm shadow

will still be worse than current air vs ground condition, cas can always easily “dodge” arh missile by going low to multipath after detecting a missile launch while cas can just easily launch their fnf 20km a2g missile and most tank will not know it and therefore cant defend against it

now if gaijin just add realistic multipathing to ground rb that will even the playing field

That is what I would want, like I said I want a air game mode where I can use them and I want the better A2G weapons to be available to me

Good

They said that they would be looking into ESM (and probably ECM as well) to give CAS a fighting chance against better AA. No need for even stronger A2G weapons.

multipathing is now 50m

if you’re flying towards the battlefield with your little Su that Eurofighter will still slap you from outer space

60 actually

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eh no? multipath currently start at 60m

and in most grb map you can easily fly under 50m

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