fine believe that gaijin will make the grind easier by adding a bunch of top tier jets to the same tt.
And this is why I don’t like naval (or the FV4005), it’s frankly boring waiting for a reload long enough for me to read a page or two in whatever book I’m reading at the time
Just to play something like Atlanta, Doesnt have a reload
how about subs? would you like subs?
is playing a sub that’s sneaking onto a Big boy and eventually getting him more fun than waiting 45s to reload?
imo yes
damn. still no mig 25 or 31 on that list.
Is it a possibility the Mosquito FB mk VI (ASH) is a premium, and the only difference from the ordinary FB mk VI is the addition of depth charges?
Have anyone heard of a FB mk VI variant that could fit the description of ASH?
yes, it has a radar
iirc that was posted here earlier
never gonna be
So you purposely except Mutsu and Amagi as they are 410 mm while having 24 seconds?
Also, Soyuz’s reload is not exact 28 seconds, but 28.6 seconds. And is not to make superiority but Gaijin’s simple, but ridiculous math of adding 2.5 and 1.7 then divide by 2 (2.5 is at loading angle, 1.7 is at maximum elevation on turret design).
For explosive filler, as owner of two ships, actual damage output is same as although Soyuz has more filler, Iowa has heavier shell. Shell damage in naval doesn’t only concluded by filler.
For Roma and Rodney, yes I want to have buff. But my point is, Gaijin does not purpoesly buff Soyuz. They just don’t know what they are doing.
so why is britain getting what looks to be 2 copy paste hornets… instead of idk… a unique British cold war jet…
Seems likely.
does anyone roughly now the minimum range for the buk m3
I thought FBs had AI radars, while the ASH radars were used on the TFs.
Was it posted in this thread or on this forum in general?
3km ish I think I read somewhere
Im just hoping we can finally get Brimstones
in that case i will cope and hope that gaijin will allow you to mix the composition of your deployed vehicles for these sams
Historical figures, at least. Soyuz’s can’t possibly be historical because those guns were never mounted on those turrets, which were never constructed. So the reload is 100% arbitrary for “balance” and not based in historical facts, like the Japanese reloads are.
Still 1.4 seconds faster than Iowa for… no particular reason.
Agreed. Should be 30 and 35, respectively.
one must forget their meds for a few days to believe gaijin is interested in balancing this game
I want some spicy british prototypes man