Next Major Update - Rumor Round-Up & Discussion (Part 2)

They dont need it right now honestly, they should get their own aircraft like the J-10C etc first

There are possibility we get something not mid for air this update?

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that depends entirely on your subjective taste and expectations

F-16I Sufa :mlem:

i think its pretty obvious he wont answer that.

cool aircraft only if they add python 4/5 to it.
if not, just another copy pasted f16.

A new airframe would be nice. Or new weapons. Or a new system. Or new maps. Or a new gamemode.

Basically anything that’s not a copy paste at this point.

if it wont receive python’s its just gonna be a slightly better F-16D

I don’t think so. I imagine it’d be proper 4.5+ and maybe earlier 5th gen prototypes (YF-22, YF-23)

Its planned to come, but no eta for now im afriad.

@Smin1080p_WT i have a question, can we expect some Bug fixes for merkava’s this update?

Especially the trophy aps. that doesn’t work. Didn’t work for like 9 months (they added a russian tank, with a fine working aps)

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yea no wonder…

I wonder if (even tho Monday) there will be a blog today.

@Smin1080p_WT
With the expansion of War Thunder, can we expect to see a separation of WWII and cold war vehicles? End it at 7.0-7.3 for WWII and continuing the other one at 7.3-7.7.
This would allow for more vehicles to be added in the future without increasing the grind even more.

Also, are there any plans for sub-TT reforms? In the sence of, creating sub-folders for nations in which you can select the sub-nation.
Like this: Subtree Rework - Nation Folders

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Why would they cut into their own profits?

Would also hurt lower tiered stuff a lot player count wise.

in what way?

Personally I’m against this whole thing of paper vehicles should never be added at a point where it sacrifices new gameplay for copy and pasted stuff from another tech tree, R2Y2 do give a unique gameplay style for the lacking japanese striker aircraft in that bracket. Paper vehicle, prototype ≠ fictional designs, proposals. Regarding the elefant in the room: Paper vehicles: it should have layers of consideration to be added specially a detailed blueprint or documented details to justify that said vehicle is realistic and nothing out of scope.

These rules could’ve been applied to every branch but only naval seems to be applicable to this rule where the best example: Project 23 with incomplete hull or any other project where only the cannon existed and so on, obviously I’m hyperbolic but that’s my vision with these type of vehicles being added. The only thing I’m against is fully fictional designs because it will be a hell for balancing either making said vehicle too much powerful or too much weak requiring the developers interpretation to make the vehicle better for the player or whoelse faces it in battle.

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I really hope to see either
-spice250/popeye
-I Derby
-python 4

any of those would make it a worth addition, if not another giga mid, WORSE blk50 that would make israel as always a sleeper nation that no one cares about because is straight up worse US

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With the addition of more and more vehicles in the game, nations become very big.
With Rank IX on the horizon, with gen 4.5 and stealth aircraft, a nation becomes to big to grind effectively.
Especially since they stopped with the RP reductions for new ranks, e.g. Rank VIII.
The average vehicle cost will go up to around 450-500K RP.
Players are already dissatisfied. This will create more dissatisfaction.