Next Major Update - Rumor Round-Up & Discussion (Part 2)

I think if they are doing like this, we would probally be controlling the Radar/command vehicle while the Launcher is an AI. Cus if the radar/command vehicle is destroyed, the launcher is useless, no?

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yes you would probably control the FC vehicle since that is the one that locks and aims. I really hope its not AI controlled tho. Too many things that could go wrong.

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Or by switching between the two. Like scout drones work currently.

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Yeah. But if you lose the drone( aka launcher) you also become useless… so idk

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Was thinking this as well, seems like a logical solution tbh. If either dies you’ll pretty much have to commit suicide with the remaining vehicle though

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also a possibility. with the code they already have maybe even the most likely one

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more likely to be the british Skysabre system as its only 25km for standard CAMM

Would be nice if you launcer dies, you could still use a datalink to pass targets to other players. So you literally become a radar bait while the other players with intact launchers dont need to use their radars

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Yeah no, gaijin is to lazy to do something like that, although it would’ve been interesting.

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Sorta kinda a scout against air targets then, could be useful if they could mark then on the map or UI for others

Actually, i though of something like “laser buddy” logic applied but i too doubt that Gaijin would do that

if they put all these huge SPAAs into play now they wouldn’t be usable because you would see them from your SPAA since they are as big as a condominium

Yeah lol. Like how would we fit a patriot battery in Cologne map? XD

It would be rediculous to not get the Dutch versions. That was the actual first version to see combat, and the country of origin.
It would be the same as adding the Sherman to every nation, except for the US…

But yeah, it’s Gaijin we’re talking about…

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Don’t forget that it should have W6 LEX, same as the F-5T even if Gaijin somehow managed to forget them on the one we have in game. So both of them should be more agile than the regular F-5E

https://community.gaijin.net/issues/p/warthunder/i/aYMvX9PgOrFz

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Yes, yes, of course. Actually, more than a prediction, its an interpretation I made of gszabis leak, plus the background we have on how Gaijin adds premium vehicles lately.

The ship you mention is also a candidate. But the one that appears in the leak and meets that requirement is the Gneisenau (and it will also sell much better than the Bayern class)

I understand your point and agree with you. But I was referring to what could be, not what should be.

The problem has a spiral or loop shape. Decompress BR would make the MM even worse, with more waiting time due to the lack of players. But at the same time, the lack of players is the fault of BR compression.
Today Naval is a game of farmers, who chase bots with the IQ level of a Neanderthal. Too bad, because it’s a good game mode. The developer’s approach is flawed.

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So, another ship from WT Mobile is being added - very nice !

The new top research Rank for bluewater ships might explain the purpose of some same-in-class battleships which have been leaked recently, like Thunderer and Maryland. Since there are not so many new end-of-line ships left to expect( though the specifics vary by techtree ), ships that we already have researchable versions of might be part of the new premium packs.
However, it seem unrealistic to expect that they would all be added at the same time as the new Rank, or even when the final battleships for their respective techtrees appear - more likely they’ll come ahead of, or a few updates after those.

As speculated before, it seems like new Rank for Coastal won’t appear until AShM 's start being added more regularly. Which appearently won’t be until the addition of battleships concludes.

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funny enough I dont think AShM will be that effective in warthunder, simply due to how the damage models work, you can patch any holes they make which is how most AShM sink ships with the crew system they wont be that great, in WTM they use a WoWs style health bars so they just deal dealth damage

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Gaijin doing truly everything in their ability to make the BeNeLux subtree as unappealing as possible. Apparently this C&P to the original maker and user is too much to ask but all the rest of the tree being C&P that can mostly be replaced with original options is okay…

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This might be true, but in regards to Coastal I still believe they’ll be more effective than torpedoes or unguided rockets - even if they’re not more lethal, they might have a better hitrate and/or a less restrictive employment envelope.

In WTM they’ve inflated the warhead weight of any given missile several times over it 's historical size, and allow " crew percentage " to be recovered when " repairs " are in effect rather than draining from a fixed pool.
The underlying mechanics are the same as in WT, but they are expressed differently.

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