Something similar to this is how I expect those ballistic missiles in the files to be used, something to attack on the launcher or in the air for the defending team, and something that attacks the ( destructible ) airfield( or something off-map ) for a ticket advantage by the attacking team. Or both sides playing the attackers and defenders role simultaneously, there 's enough kinds of ballistic missile in the files for that.
By the way, if anyone can get a screenshot of the spawn screen map for the Air Arcade version of Wake Island, send it my way. All the ones currently available online are outdated:
The increment 2 was already tested with a tri-mode seeker and 16 km range (fired from the ground), so the US can get a counterpart seeing as it is mounted on the same M299 rails and has the same dimensions as AGM-114 and inc. 1 AGM-179 (depending on Brimstone range)