trust me i took it personally. ive spent a couple years doing reports to tweak vehicles to be correct (I have done the majority of bug reports for the fox and scimitar) and some unpleasant person destroyed the small bit of good faith trust the CBR system has with an AI image.
I cant use some photos for future references unless i can prove they are AI now.
they would be completely reliant on 4 AIM174s as their only defence pretty much I would much rather take my chances in a Su35S with 14 missiles, after all you can still shoot down the incoming AIM174 with a single R-77-1
Salt on the wound is that they made the J-10 pull 18-20G with instructor this major which makes it instantly destroy itself at high speeds thus rendering the plane that already had unusable missiles completely unflyable for no real reason
Sure, early game Super Hornets spend their AIM-174B, but they’ll have their AIM-9X to fall back on when the fights get closer. I personally would rather eat a missile early game than deal with the eventual IIR hell when everyone flies close.
(I also hope that MCM nonsense gets binned)
Can it be fired is the question. You can fit a million JDAMs on an F-15 but it doesn’t matter if it can’t fly or be used operationally.
hi do you have an update on any of the Tan Sam Kai reports? Such as reload bug when having mixed IR and ARH loadout (you stated that it is a priority bug report btw), radar not having TWS ESA so it has such a slow update rate
It has been so long and so many accepted reports but apparently none has been acted upon…
I wish I didn’t have to but devs are far too disconnected from reality and deaf to player feedback to realize that their attempts at improving stability rendered the missile useless and we have BRM’s who think missiles pull more at “medium ranges” where they have already exhausted most of their energy. (Physically impossible phenomenon only possible on CBR)
Overall I have no reason to believe the PL-12 will become usable again, or the J-10 will become flyable again instead of destroying itself with the slightest mouse movement.
The largest folder in the game has 4 vehicles (excluding an edge case in the hidden vehicles that has 7). So we’re not running out of room anytime soon
ngl with how slow the gunslinger is compared to its competitor missiles i dont even think itll be that bad to fight.
especially with the upcoming changes where high altitude launches will be preferred.
and we then expect a heavily loaded F-18 to outclimb say, an Su-35 with its own R-37’s
Or missiles pulling harder at higher altitudes where air density is thinner and fins dont work as efficiently as in thicker air (also the fact that the PL-12 is literally advertised as a dogfight missile and that by BRM standards every other missile should pull less aswell)
so if im not mistaken their missile count would be
2 AIM-120Ds
4 AIM-174Bs
2-4 AIM-9Xs
the only missile they carry that is better then the missiles carried by planes with better radars and flight performance at the same BR would be the AIM-174B, the AIM-9X is often considered one of the worst 5th gen IIR missiles being inferior to things like the Python 5 and IRIST in close range performance out ranged heavily by things like the ASRAAM and MICA IR