Next Major Update - Rumor Round-Up & Discussion (Part 1)

That would be anticlimactic.

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Gaijin, where is muh hamster decal

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Rise of the hamsters

Hamster rebellion

HamsterXGaijilla

gaijin wont add MMW guidance since they’ll have to give it to the brimstones they’ve also said how would the radar distinguish a milk truck from a t72 from a friendly challenger and not kill firendlies

SAR imaging + GNSS coordinates? A milk truck or any other vehicle looks completely different in a SAR image to a radar vehicle which is also most likely in the target database of the missile.
And if you have allied vehicles around an enemy radar station, something has gone seriously wrong for the enemy lol

Brimstone doesn’t have GPS guidance

I thought that was about ARMs?

Huh? Brimstone isn’t an ARM lol

Yes? But the comment I answered to, answered to a post about ARMs? :D

Brimstones 2 and later have an additional laser tracker, so it was solved by a “man in the loop” with a laser pointer to point the missiles active seeker to the desired target during terminal phase (as friendly fire was recognized as a serious problem with Brimstone 1). They also have SAR imaging with a target database AFAIK.
Brimstones with FnF capability would also be LOBL instead of LOAL ingame I presume, so it would just hardlock a signature like IR A2G missiles currently do.

near 0 IOG drift though

Gunjob has a report in for them, the IOG drift should only be a few metres at most when fired at long distance

Brimstone technically wouldn’t need laser either. Sure, “friendly fire” might’ve been a concern, however to date there’s never actually been a documented friendly fire incident.

The Brimstone’s MMW seeker (at least, in the first iteration) had the unique capability to distinguish between civilians or civilian structures (including the “milk truck” mentioned earlier) and military targets like tanks on its own. Of course, as it is multi-mode with laser guidance just in case in a scenario where friendly fire could happen the firing aircraft could switch to laser guidance, though this isn’t really necessary

SAL was added onto the Brimstone 1 in part so that there was man in the loop when firing in contested space but also to enable them to be used against different targets, like buildings and infantry that they werent originally designed for

I thought Brimstone 1 was mmW only, while a later Brimstone DM (Dual Mode) had mmW + laser and every version after that (Brimstone 2 and later) kept the dual mode seeker.

Brimstone DM was a Brimstone 1 that got SAL

Then 2 + 3 kept the DM setup

Not only that: If multiple possible targets are in the area and you want the missile to hit a specific one instead of just any of them, you could also point your laser for a short while (not even until impcat).

So… Was the DM seeker retrofitted to older Brimstone 1? Or were they a later standalone series/block/etc.? :D

Still wouldn’t be necessary.

Just like how planes can distinguish between aircraft by model by using radar to detect intake fan blades, Brimstone’s MMW seeker takes a near-optical image of the target(s) to distinguish between them.

It can theoretically identify a tank as either a Challenger (easiest, for obvious reasons), Leopard, or whatever have you, based on what’s available in the seeker’s database.

Retro-fitted Brimstone 1s

That’s what I meant with the “target database” earlier. What I meant in my last post is the following scenario: You have only one Brimstone incoming, but there are three T72 in the target area and only one of them is a danger to your squad. The missile doesn’t know which one, so it would just attack any. In this scenario you can just pointing your laser at the threat to make sure the Brimstone chooses the correct target.

Interesting scenario, but when typhoons carry 16 of the suckers, I think the British approach would be to destroy all T-72s and be back home just in time for tea, no? :P