@Smin1080p_WT are there any plans on new gamemodes/revamping the current ones. All focus is on new additions but adressing the core thing with the game should be more important imo.
Well… There is no problem. 30 km maximum for stab on ground, 16 km for vehicle track. With GNSS it have 10 meters of CEP and it have bad splash.
ASTER has 100km range too
I mean there’s a difference between something like a spear 3 that has that range plus fire and forget that tracks moving target while any 20+km air to ground weapons currently in game arent fire and forget that track moving target
it really doesnt. in game it cant reach 50 km becuase its heavily nerfed to have insane drag.
lemme crane my head 90 degrees instead
I dont see why range is really an issue.
Brimstone 1 has an effective range of about 15km
AGM-65 tops out at about 20km
KH-38MT has a range of 60km
AASM has a range of 60km
GPS Spear-3s would give the Typhoon something onpar with the GBU-39 already in game
If Spear-3 having great theoretical range to other existing AGMs (even though it wouldnt be FNF) AASM and KH-38MT should be removed on the same grounds
Actually true. Mach 1.01 on the deck with 2 AIM-120 2 AIM-9 loaded 🤦♂️
and so will the Spear be
it’s an example why that range is irrelevant
they wont model the ARH seeker for the same reason as with the brimstone
so it will be a IR Gbu-39 since GPS dosent work on IR guided stuff

impressive how they made a plane that has worse flight characteristics than the fa18c
watch it be outsped by a Spitfire with that loadout
But spear use ARH seeker…
Mach 0.8 monster with 12 AMRAAMs at 14.3
its arh rn, ir version doesn’t exist yet
well i want to get some “op” cas without having to unlock other toptier jets and tanks
ARH or Laser or IR
same seeker as Brimstone iirc
ARH+Laser.
American mains will finally be free from all their vehicles being copied to other tech trees. Unless gaijin is gaijin and we see an f22 in the russian TT.