
ive gotta ask… what person over at gaijin is so disconnected from the game to say “oh yeah the osa is equal to the ito”

ive gotta ask… what person over at gaijin is so disconnected from the game to say “oh yeah the osa is equal to the ito”
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thank you
Make fighters capable of going past 2.3 first eh smh
Their range is comparable (10.3km vs 11km) and under control of AI, so thats the issue? You would prefer Roland to cover airfields?
They have in the past, the just need to rearrange the texture mapping once and it’ll fix all the other ones too
It’s like an hour for a modeller to sort out
except it takes half a braincell to dodge the osa and a whole one to dodge the vt1. at close range especially the difference will matter quite a lot.
not to mention the vt1 travels literally over twice as fast. you have to actually be ragebaiting to think the difference between these two wont make a difference
finally
Fokker S.14 would like to have a word
As much as i like Japanese boats, i would love to get something else then a Sub chasser/mine layer going around 37 km/h with the same armament consisting of 40mm bofors / 25mm, 127mm guns and mines/hedgehoge mines.
Like a Missile Boat would be neat (we got that PG 02 with missiles in a similiar setup then the american Douglas sitting in the files)
I’ve had it hit a base in the test flight from beyond 35km (based on the distance to the planes circling the airfield). Tho all 4 missiles only kill half a base anyways
Apfft i said fighter not passable trainer
What vehicles do you folks think Japan and Sweden are getting?
I saw Gromvoinny looking a longer time at the higher tiers of Sweden air, so maybe something there?

did they give the model to another artist halfway through and then changed their mind on what engine it should use?
Yeah! Why dont we give the IJN Chikugo its guided torpedoes - from which the launcher is already modeled - just to test how it will work in WT.
This also gives people an incentive to grind Japan coastal, since it would be a unique feature. Just like how some nations get Spike missiles and some don’t.
The country flag and name appearance is actually a good idea, I can potentially see the trees benefiting from it.
I didn’t realize that Russia had such advanced technology.
RVV-AE can phase into each other for ease of storage!

New dynamic map objects - potentially related to infantry ?






Yeah, although the folder thing from @MAUSWAFFE would have been better. With his way, we can receive more vehicles across al nations in one TT.
With the current implementation we cannot get “to many” vehicles because of the 5 lines issue. With the foldered TT we wouldn’t have that issue.