Next Major Update - Rumor Round-Up & Discussion (Part 1)

yeah real tired of gaijin force feeding us lendlease vehicles

well here is hoping for skysabre and not an indian Pantsir

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Entirely unique vehicle with an entirely unique weapon system that can be used to form the basis of ASRAAM in the future

or

An easy soviet C&P

Hmm…

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israel:

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Israel has less copy-paste. Israel’s primary copy-paste is in air which is about half, and ground is less than 20% copy-paste.
Both China air and ground sits over 40% copy-paste.

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Sky Sabre is tricky. It has 25km kill range, and 60km ballistic range (if i manage to track it down). Type 625E has 17km kill range, while SLS has, 8km.

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Or Umkhonto ofc would be nice too. Far more “within scope” of what gaijin seem to want to add currently.

Give it a UAV and let a certain notorious youtuber find fun ways to use its “ground targetting” capacity.

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its easy just have 25km be its max range, im sure a bunch of the sams in game could go past their max ranges just wouldn’t be very effective, also its not like gaijin cares about insane jumps Russia went from 12 to 18km this would be 18 to 25 its 1 more km

could be neat but we have a domestic option that is right there and I hope gaijin is willing to actually add around the time where it will be good (it would give british ground SOMETHING to stand out in)

A domestic option thats abilities are well beyond that of all other systems, lol. Not going to happen xD

South Africa is a fully committed brother to the tree ;)

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all im gonna say is pantsir has been in the game for over a year I dont see why the UK cant get the same treatment russia did

also a 25km range missile is what we need to actually give ground a chance vs air

They did, which is what makes every sub tree that came afterwards so annoying because you can easily tell how little effort they put into the latter ones. The SA subtree prioritized actual unique vehicles. The subtrees that came after it? They are lucky if they have one or two that arent locked behind an event or premium wall.

I dont think range is necessarily an issue. I think all the new SPAA will eventually need to be within that kind of ballpark. Such as SL-AMRAAM is gunna be what about 20km too?

I think 20-25km will be the new normal for SPAA.

625E would give us a Pantsir equivalent and not what is needed to actually counter an Su-30 firing fake KH-38MTs

The SLS which is gunna be far shorter range I see being a test bed for IIR and then being upgrade to the extended range version in the future.

Also, CAMM wont have 60km range if its based upon the ASRAAM which is 50km under optimal conditions when air launched, are you confusing CAMM with CAMM-ER?

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Nope, i am not.

One thing I would like to see is a world when severely or critically damaged aircraft while spiralling from 30Kft. Can no longer use an HMD to just dump on players with ARHM and IR missiles. It’s usually a Sukhoi as they carry an obscene amount of missiles.

You made the change for Helicopters now model it on aircraft, top tier has this cancerous style of play even close range dogfights you get the kill but then have to defend while they vomit every missile they have left!

If your jet is on fire has a wing missing you cannot fire missiles. I would also add an auto eject feature yes it will annoy players who somehow manage to (unrealistically get back to base missing a wing and an engine.)

But for the overall health the game mode this isn’t good for play. You should not be rewarding dead/dying players with the opportunity of a spite play

@Smin1080p_WT are developers aware that France can use Mistral 3 which uses IIR seeker similar to the IRIS-T which had been (allegedly) teased in the dev blog? The Mistral 3 had been test fired on the Atlas RC platform.

Wayback Machine
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I haven’t been closely following the discussion but if that’s for IR missiles, that would be very optimistic. I don’t expect IR missiles to track further than 10 km max for the foreseeable future

SL-AMRAAM and Skysabre and the other missile for the Type 81, etc are all ARH missiles, which should eliminate a chunk of that issue and the more modern IR systems like the SLS could also see the introduction of LOAL for missiles.

I should say it’s less of capability and more for balance. FnF long range IR missiles will not be fun for CAS and as much as anyone wants to claim otherwise, CAS will always be a vital part of the game with a right to exist in a fun form.

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Yeah, I do agree, though at the moment, I dont see a solution that allows everyone to get something even half as good as the Pantsir without just taking a big jump forward.

Also, IIR will not be even 1/10th its IRL strength, I fully imagine they will be flareable.

But once we get better SPAA, we can stop nerfing CAS