Aside from the fact that the event was far more balanced then people give it credit for, A7V was nowhere near as bad as people make it out to be, and I say that as someone who played mostly Entente, giving WW1 and the early interwar period its own tier would greatly expand the roster of vehicles and allow them to be rated be BR. At worst, it would be no different in terms of balancing then the current tiers we have in game.
And if you find that balancing bad, that is another issue entirely, one that isn’t fair to pin on a hypothetical WW1 tier.
I agree that the aircraft ordinance mechanic could work quite well, and yeah it makes sense with devs deciding what to try for infantry.
personally i’d like FPS infantry with 1-4 respawns. Basically you can spawn from that infantry squad up to 4 times, but you have to pay the “repair” and rearm cost for each death, and once you die 4 times using that squad, you can’t use it anymore.
Also I personally would like more role specific squads instead of just “generic does it all squad”, like a dedicated AT squad line (comparable to Tank Destroyers), recon squad line (comparable to light tanks), Assault Squad (Heavy Tanks), so on and so forth, you get the point.
well what I was kinda thinking when I said that was more along the lines of a squad more dedicated to assaulting enemy infantry positions, kinda like what heavy tanks are supposed to do.
Like they get LMG’s and GL’s versus other squads with regular rifles and/or their specialized equipment, for example a recon squad would get DMR’s and snipers for specialized equipment, an AT squad would get standard rifles and AT weapons (AT grenades to rocket launchers, depending on the era and squad equipment), stuff like that.
Now that I think about it more, comparing the “assault squad” to heavy tanks is in fact not a good comparison (although they could maybe get heavier armor too as a researchable, like add-on armor) but that still doesn’t really do much… hmmmm. Well I don’t have more time to think on this because I’m supposed to be asleep lol
Well tbf the selling point for War thunder mobile is to get the navy ahead of our version.
Like subs where we haven’t yet, though BvvD did tease them for us iirc. So I hope it’s the same for more WW1 aircraft
Btw guys, has nothing to do with the current convo but overnight I had a thought that the Su-30SM should be moved to line 1 so we can have the Su-30SM2 under it and make room for canardless flankers in line 3 (Su-27SM3 and Su-35S for example), would prevent the tree from becoming a pyramid in the future
What do yall think?
After all the Su-30SM is employed by navy too
It sure works where it is too, it belongs as much in 1st and 3rd line since it serves in both the navy and air force, I just think putting it in first line would make the 3rd line lighter
The Su-30SM2 is mostly equivalent to the Su-35S in terms of advancement (same radar and engines) so might come around the same time
Su-27SM3 probably foldered with the Su-27SM in line 3
Su-35S definitely in 3rd line, line 2 is for Mikoyan’s light fighters and will receive the Mig-35,
Without moving the Su-30SM we’d get a tree like that:
Yak-141 → Su-30SM2
Mig-29 → Mig-29SMT → Mig-35
Su-27 → [Su-27SM → Su-27SM3] → Su-30SM → Su-35S
Su-25SM3
Su-34 → Su-34M