Well tbf the selling point for War thunder mobile is to get the navy ahead of our version.
Like subs where we haven’t yet, though BvvD did tease them for us iirc. So I hope it’s the same for more WW1 aircraft
Btw guys, has nothing to do with the current convo but overnight I had a thought that the Su-30SM should be moved to line 1 so we can have the Su-30SM2 under it and make room for canardless flankers in line 3 (Su-27SM3 and Su-35S for example), would prevent the tree from becoming a pyramid in the future
What do yall think?
After all the Su-30SM is employed by navy too
It sure works where it is too, it belongs as much in 1st and 3rd line since it serves in both the navy and air force, I just think putting it in first line would make the 3rd line lighter
The Su-30SM2 is mostly equivalent to the Su-35S in terms of advancement (same radar and engines) so might come around the same time
Su-27SM3 probably foldered with the Su-27SM in line 3
Su-35S definitely in 3rd line, line 2 is for Mikoyan’s light fighters and will receive the Mig-35,
Without moving the Su-30SM we’d get a tree like that:
Yak-141 → Su-30SM2
Mig-29 → Mig-29SMT → Mig-35
Su-27 → [Su-27SM → Su-27SM3] → Su-30SM → Su-35S
Su-25SM3
Su-34 → Su-34M
hell yeah, My beloved Scimitar got another skin, woooooh!
Now I just need Gaijin to give me the Scorpion & maybe the Streaker MLRS (or a massive stretch the FV103 with a Jav launcher) and my CVRT dreams would be complete. (kinda, a late Scimitar with Thermal and APFSDS, or and early one with the Dozer would be nice. & CV21 would be a great event vehicle)
Before we get any of that, the missile should get its real life flight performance.
That is, it should have max G throught its full flight and it should be flying in the middle of the crosshair, even in the situations where the plane is flying sideways to the launcher.
Figured i’d just try and diversify the infantry into more specialized roles/classes so that you don’t have a single “squad” able to single handedly control a capture point. (add more teamwork)
For example: AT Class is good at dealing with (unaware) tanks, but is susceptible to Air, snipers, and heavy infantry assaults.
Assault Class is good at assaulting enemy positions (hence the name (would also probably be a good defense class, balancing required)) with heavier weaponry and armor, but is less mobile and (more) susceptible to tanks and air (and probably snipers (snipers are gonna need some balancing)) Actually would probably be better to just call it Heavy Class.