Friendly reminder that we really shouldn’t be pushing for more sub-trees or full trees but do nothing but constantly remind Gaijin of the Folder Rework by @MAUSWAFFE. Otherwise the bloat would be an insane burnout machine
Yup, we need this rework asap. But sadly I doubt they’ll do anything until it poses them a huge problem. And even then, they’ll pull a mid half-solution to get around their issues without actually fixing anything.
I’m mostly referring to them running out of room eventually when I say issues
Its an absolute hulldown monster, i have nightmares from trying to fight them hulldown because you can do f all. This goes for any Chally you can fight at their specific BR
It has 1400 hp, so the mobility will be surprisingly good. Despite weighing 58 tons, it could be a speedster in its tier. As for the armor… well, it’s basically just ‘Russian Stalinium-biased’ glass-textolite tech XD
Trust me, its not a guarantee to kill or disable hitting breech, especially recently ever since apfsds just seems to turn into a beyblade once it hits armor edges
Its standard APFSDS only has about 300mm of pen at 2km. The newer Mk2 rounds are estimated at 500mm at 2km. Zero chance for 10.7 with those stats. To fast, to high pen.
Like Rzi said the moderna has 500 at 10.7, then theres also the 292 with almost 700, and we have the Sabreh/Sabra at 10.0 with almost 600. Challys with 471, the ZTZ with 466 at 10.3, T80s at 10.7 with 457 and so on for other 10.3/10.7 vehicles (im stating all the 10m but u get the jist) And keep in mind in WT the 100m is usually the 2km irl, so its gonna be closer to 430-450 at 2km ingame. Ignoring all its other specs, i dont really see 500mm pen at 100m ingame being much of an issue at 10.7