An F-16I with python 5 would be domestic, even if it would be so unbelievably DOA that no sane person would want to play it.
Try playing the French F-16A with 9M/Magic II in a full 13.3-13.7 lobby and see how well it goes.
An F-16I with python 5 would be domestic, even if it would be so unbelievably DOA that no sane person would want to play it.
Try playing the French F-16A with 9M/Magic II in a full 13.3-13.7 lobby and see how well it goes.
Yes, I was referencing it to the devs. Bunch of suggestions are waiting to come.
Following the export order thing gaijin is going for, the Thai Gripen E is far more likely in terms of fake planes.
Before that, the Indonesian Rafale is even more likely however, given it exists and is highly requested.
Honestly I don’t think we’ll get any fake planes for the time being. They can easily sustain the techtree on real options that are still missing, including a decent amount of high BR options like the entire Indonesian air force and even more Japanese, Thai and Malaysian options we still haven’t seen in game. By the time Thai Gripen E is needed, it’s probably built already.
Whilst correct, I doubt there would be much appetite for the Japanese tree getting even more nations at that BR just to fill in the holes. It would likely mean yet another line to grind just to be competitive at that BR, which I don’t think there is much of an appetite for.
Indonesia has been a part of the techtree for over a year now, being added even before Malaysia. It’s not just about being competitive, but also about giving fair representation to the nations in this game. There’s also a lot of very interesting Indonesian vehicles that would be very exciting to see in game.
I also don’t think this would force players who aren’t interested into getting these vehicles, since generally at these ranks the vehicle requirement to advance to the next, even in larger nations like the USSR, isn’t higher than 5. This means that you still only need three lines to progress.
Did you miss the part in which I explicitly stated at that BR? Half of the lines already comprise of non-Japanese vehicles, introducing another line to make a tree relevant would not only push it into being a majority SEA tree rather than Japanese at that level, but would again make players have to slog through another line just to become competitive again. Not exactly fair treatment when Israel gets an aircraft not even being delivered this decade in this update.
I don’t think adding aircraft that don’t exist yet is a right call, especially when we don’t even know exactly what F-15JSI will be. There is too much guesswork involved that would need to be changed once we get more information. The same goes for the F-15IA, I don’t think it was right at all.
I’d much rather see real aircraft added, which there is options for from all four nations of this techtree. And while for top tier (15.0 BR) this is currently only possible from Indonesia with their Rafale EI/DI, in the near future there will once again be Japanese options for top tier as well.
With the new custom BR mechanic we can finally see missiles like the AAM-4B, AAM-5/5B and even more advanced American imported missiles Japan has like the AIM-120C-5/7/8 and AIM-120D-3 as options for JASDF F-15J and F-2 aircraft, and with 5th gen coming soon likely as well Japan has their F-35A/B and possibly F-X (26DMU) to look forward to.
Though personally when it comes to Japanese aircraft I was hoping the Ki-93 would be the start towards more lower BR options where we skipped over many interesting aircraft like the Ki-60 or Ki-64 for WWII, or even post-war aircraft like the PS-1 or T-1. Now where the only top tier option comes from a different nation, this should be the perfect opportunity to go back and add some of those aircraft that were forgotten along the way.
Why would they add a non-SPAA that is exclusively armed with FnF missiles?
Why not?
Same reason snail is doing updates which add new Vehicles
+could be Foldered with the Base Wiesel 1A2 or as standalone between Wiesel 1A2 and sWaTrgInf
If Gaijin adds MITL for ground vehicles, I could see a reason to add it, but without MITL it’s a vehicle that entirely relies on RNG
Currently?
Would agree
But do you remember?
They update how Spikes Lock onto Targets with the coming Update
I don’t remember, I haven’t kept up with the dev server enough, I guess
What changed?
Instead of taking the entire vehicle Silhouette as target and hitting somewhere on a RNG base they lock that part as target where you locked at when hitting the Missile Lock
Are you sure? I can’t find anything about that for ground launched Spikes
Very, we saw it with our own eyes, lemme see if I find a clip
He is correct. I screwed around with it on the dev a little and it does work for ground vehicles.
It’s a really nice feature.
Interesting, hate it when such things are undocumented