AAM-4B is not dual pulse, its literally just a AAM-4 with AESA
same motor
Let me know when either of those foreign operators become US sub trees
US doesn’t own F-16V, they have F-16C PoBIT which is the same thing anyway
Viper G then, USAF is showing interest in that iirc
F15 from saudi trust
I don’t trust Gaijin to add them to the USA EX ever since they tried to pull that stunt with the F-15E/F-15I
I just mentioned that above
it got fixed so I do have hope that USA mains we carry the bug reports
- NE sim, maybe in future, but not soon
- New NE map (Vulcan Valley) and a new hidden map. Another location with lots of AI boats
– will feature improved boat AI with better SPAA
– Not ready yet
– No map bans for now - 50s NE is heavily delayed (top tier NE is more popular)
– BVVD wants a “deeper” experience for current NE BRs - NE long range radars will now spot and mark enemies on the map
- Weather system rework
– New nimbus clouds with lightning
– Unlikely to be added to random battles due to reduced visibility
– Some weather conditions will be limited to BRs (most locked to top tier) - Not sure if night mode for air is needed since markers exist
– Might add more weather options for dawn and dusk where it is almost night
– Balancing issues due to blinding effect when sun is low - New missile smoke
- New wing vapor / LERX vortices effects
– Depends on local humidity - Bomber DM will take more damage from fuel tank fires, if the fire is big enough
- IR missiles will now target the engines on bombers
- Different cluster munition types - HE or HEAT
- All nations will get cluster munitions on one or multiple planes
- New feature being teased for the Fulmar but it is not ready yet
– “The smart ones will guess what I wanted to show, its just not ready now” - New feature, when locking enemy tanks it now locks the module u were looking at
– E.g.: Driver hatch, commander hatch, roof, engine etc.
– Will be a available for MITL as well - F-15EX might get more than 12 missiles, but forced to 12 ARH only, others IR
- F-15IA is the better variant due to MAW
– “MAWS offered for export and not for domestic planes” - Secret French plane which is not ready yet
- Not all stuff (mobility reworks) will be added this patch
- Gas turbine engines power delivery rework (T-80 / Abrams better low speed torque)
- New dust, mud, etc. textures and logic, corresponding to vehicle geometry (soon snow as well)
– When shooting dust gets blow off and snow melts around the exhaust - Break lights cannot be destroyed
- DM63 is not much better than DM53 pen wise (might be added)
- Question about Object 640 “Black Eagle” tank
→ → We aren’t sure it was a battle ready tank - Question about remote controlled tanks
→ → We are thinking about it, but early ones were quite limited without the ability to look from perspective of the controlled tank. It was mostly engineering tanks or flame throwers.
- Submarines are almost ready and will be available in random battles
– There will be a test after the update releases
– They will maybe come in the December update - Vehicle stats are mostly realistic aside from the sink speed (high in both NAB and NRB)
- Subs are mostly invisible and can only be spotted by special instruments
- They take brain to play
– Gameplay centers around remaining unseen and unheard
– Minigame to search for and find enemies
– Find right frequency to calculate the right torpedo trajectory
– Running aground makes a lot of noise (no damage from collision)
– Below ~70m depth you can’t be found
– When at periscope depth you can be shot at by boats
– Near explosions can kill you - More torpedo types are planned for future updates
- New indicator for torpedo turrets (similar to the gun turret ones)
– traverse and reload indication
- “We have no intention to apply the dynamic BR system on every vehicle in game, especially for mid\low”
– Done to avoid adding multiple variants of the same vehicle
– Will apply it to vehicles where there is a huge difference in capabilities (e.g.: J-22M1A with 4 different BRs)
– Might be added to ground vehicles as well - Shadow, lighting, tree and horizon rework
– More seamless horizon
– Tree graphic setting for air will be separate from ground
– Dovbleg about this soon™ - Dynamic weather system is being considered for some game modes
– Not very good for competitive gameplay
– Can be very disbalancing - Another new game mode will be added this year
- Some “hidden feature” will be added to the dev and announced sometime later
- No comment on the Korean TT
- No comment on FNF Heli for Sweden (haven’t found one yet / come up with one yet)

dev is patching btw



IR missile kinematics reworked? or just seeker adjustment?
There goes technical compatibility
Night air battles should only come when fighters get their lights
@Smin1080p_WT with the new weather affects coming in the lightning only be sheet lightning or will we get fork liightning to?
well no toptier chinese TT LT is sad or older planes (F-CK-1 and F/J-8/7) nor SPAA
and my personal cope plane the J-11BG
I wonder what stuff is coming that we haven’t seen yet, its looking awesome already!
Just wondering, were the CBU-97 SFW or CBU-105 SFW shown in either of the dev streams? I didn’t see it in there. All I saw was the CBU-87 CEM
what about their favorite compatibility
yea like so many stuff we have now were ready
almost every USA and Chinese and Russia and the whole IX is hard nerfed till EW comes the WORST vehicles at top tier can be the best with EW
What makes you think things will get better for them when EW comes?
did knight just spawn in bro is moving at light speed