basically i got the idea after realising you can mine walls in infantry, why not do the same to tanks? if you get next to a tank without being shot, you could chuck a mine onto it and then run away
why not explode with the tank?

use this.
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oooooh shi- that works, might aswell kamikazi, maybe gaijin could add both
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Jokes aside, having both would actually create a cool dynamic. The Lunge Mine could be a last-resort weapon for a specific class to stop a tank pushing an objective, while a magnetic/adhesive charge could be standard equipment for an Engineer or Anti-Tank class.
To keep it balanced, planting a magnetic mine could require a 2-3 second animation right up against the hull, meaning you have to completely blindside the tank to pull it off. What do you guys think would be a fair damage model for it?
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