New Visuals of War Thunder in 2024

Don't forget - you can now activate video subtitles!

The “Firebirds” update is soon to arrive, not only bringing new vehicles, but also introducing massive visual improvements, and a host of long-awaited special effects. Let’s take a peek at what you are going to experience in the brand new version of War Thunder!


We invite youtubers and streamers to cooperate and offer support depending on the quantity and popularity of your content. More information: https://warthunder.com/en/media/partnership

21 Likes

Are you guys planning on giving the Super Hind Mk IV a better RWR? Or renaming it to the Mk III and adding the Mk IV to the TT with Mokopa and other assorted armaments?

6 Likes

Cool drop the updated it dont take 3 weeks

1 Like

My mam, you speak truth.

The new update will look insane. I just hope my PS5 can take a bit raytracing without being close to exploding lika a goddamn 12000lb bomb.

1 Like

Bruh if u write this late on not Wednesday I get Minor Heart Attack bc i think its Technical Announcement Rrrrrrrrrrrrr

I really really hope this update doesn’t hurt performance that much, like ‘Wind of change’.

1 Like

it would be nice to have dynamic weather in game: at the start of the match its sunny, halfway through the match its raining very heavy, and, at the end of the match, its sunny again after the storm.

this would affect the match in several ways, making it more dynamic too (in the example i gave, CAS wouldnt be able to be very useful during the storm…)

btw, very nice improvements to the game’s visuals!

4 Likes

Thats crazy, cant wait for this to drop now xd

The flame is good, but the lighting during takeoff or landing would give it an even better effect…

efect

A-10-Thunderbolt-landings

11 Likes

I am really happy with all this great work, but the problem remains in the tank mode. If you play on the highest graphics settings, you will not be able to see anything, and whoever plays on the lowest settings has an overwhelming advantage.

5 Likes

This is tthe kind of update I am craving for.

1 Like

My usual comment. The visual changes are nice and make the game prettier, but it’s the same old thing, they should focus on the game mechanics first to make it a better game. GF needs bigger maps, a complete overhaul of the damage model for all the bullets in the game, an overhaul of the penetration calculator, fixing the absurd ricochets caused by volumetric bullets and armor, getting a more realistic balance, giving tanks their historically more reasonable bullets, balancing planes and helicopters, etc.
The visual improvements are nice, but they don’t fix the game. It’s just playing a crappy game that looks great.

Once again, I KNOOOOOOOW I’ve already said this on every graphics related blog for this update, but…

These are extraordinary, and what I’m looking forward the most this update!

1 Like



But now we’ll have beautiful puddles

3 Likes

Suddenly: “Dev server will open from 18.11.2024!”

Don’t you know about the “Soon tm” meme?

AFAIK it’s already possible. But the battle is usually not long enough to notice such changes.

2 Likes

I play on the highest possible settings.
I have no problem with noticing enemy. I guess it depends on person. If you know what you are searching, you will be able to spot enemy tank no matter the settings.
And pls, do not tell me to play in low setting, if I would like to hurt my eyes, I would watch tiktok videos ;)

Oh no, huge maps do not look as good from low alt as they look from 1km :(
Do not expect air maps to have same detail level as ground battles maps. It’s not possible (with number of maps and their scale), sorry :(

2 Likes