New sabot discard modeling is terrible

I literally cannot take this anymore, the discarding sabot modeling is destroying my already shitty aim, I cant see shit when I fire because the discards hit the ground in front of me and make so much dust and smoke as if fucking sandman himself just shat on my thermals, I cant see where my shot landed or how far was I off with my shot, its specially worse with anything that has a autocanon, how did they miss this fucking garbage problem in testing, its so stupid and adds nothing to the game


It really isn’t that bad.

I wanted to bitch about this earlier but I’m prohibited from making threads it seems.

It becomes so excessively annoying when you use auto cannons. It travels further than it should and it also creates so much debris, as if thermals aren’t already unrealistically sensitive to dust ingame…

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