New Run of Nuclear Escalation!

Btw i don’t know what they did and R-60M is more unflarable than R-73…
and ofc i have to join 5 mins before the end all the time…

1 Like

But the weird thing is I can hit the bmp3s and the 2s19s pretty reliably, and they still land close enough to the Kamaz trucks to overpressure them.

In this clip, I launch 7 GBU-53s and 6 AGM-65Ds at one convoy from up high and with clear line of sight, and only one GBU hit. That is not the issue.

Agreed. It needs to be shortened just a touch.

1 Like


Just staying queue for fun at this point.

At this point, they should just add a little queue mini-game like the Google Chrome 404 Dinosaur

4 Likes

They did say they were working on adding more weapon systems for this mode to the early eras, I’d expect this to happen with the next major update and since this is a test… unfortunately there’s nothing we can do but bare with it for now

2 Likes

With plane instead of dinosaur and osa missile instead of cactus

2 Likes

Hoping for the AGM-45 Shrike and AGM-78 STARM. Maybe if I cross my fingers enough I could get an F-4G Wild Weasel? lol

3 Likes

Now that would be hilarious.

Or an alien invaders type of game where you are firing ARM at SPAAs

2 Likes

Personally I think when this is a permanent game mode (so far seems like it will be by fall) the queue times will be pretty quick, I wager a lot of people don’t even try it cause it’s just another test

Or like myself, tried it and got frustrated with its issues and decided I couldnt be bothered.

Though we’ve also got an active ground event as well AND the Korean event thing, though only 2 nations are actually allowed to play that event

Right now this is the only mode I’m playing haha. It may still need lots of improvements, but its still loads better than bog standard ARB or GRB.

1 Like

Same, mostly did Naval operations in the A6E in the beginning but swapped over to using the F16CM and F15E for SEAD, CAS and air superiority, mostly cause I’m trying to grind out the F/A-18E superhornet.
(Mostly stopped the early era naval gameplay when I realised the rewards are… let’s say less than incentivizing)

I get that this is a test and all and they’ll make the rewards good when it’s permanent but… idk seems fine to me to make the rewards fine now, I assume they’re probably scared there might be a balance issue allowing people to just grind absurd amounts of RP from the event but man…

1 Like

Yeah I do the same with my F-16C. I spend the first 15 minutes of the match clearing out the 3 S300 batteries on the west side of the map and then I just run CAS sorties on that side for the rest of the match. I didn’t even try doing anti-shipping, mostly because I don’t have any of the F-18s with ASMs stock grinded yet and the F-16C only gets 2, but also because I heard the rewards were terrible.

This is the single biggest issue right now. It simply feels extremely awful and unrewarding spending all your missiles/bombs on just 1 (one!!} 2S6 or ITO90! More so, it’s extremely unrealisric for these old systems to have such high intercept rate for high speed ARMs and ATGMs.
They need to rework these bs anti-airs to stop having 90% success rate. I launch 2 SD-10 ARMs from 6km and both get intercepted anyway! What a joke! Antiradiaton missiles can’t do what they were supposed to do so why don’t even bother taking them?
They need to fix this or this game mode will just die because most players won’t take such bs and will just quit right away as have seen plenty to do so already. SAMPT/S300 can be busted and require tactics to counter but the 2S6/Ito90 are just straight cancer of this game mode and ruin all the fun.

BVVD said in the update thread last week that SPAA reaction time and reduction in accuracy is in the works. So I hope it is implemented by the next run of nuke thunder :)

I haven’t been in queue for more than 2 minutes. Blue and low tier. I believe more play the lowest tier than the higher ones.
I really don’t know what you people do and it takes that much time.
HOWEVER …if you see it taking more than a few mins , cancel and requeue because it stucks. I do it and i get in instantly.

I think hes playing the absolute top bracket, the 13.7-14.7 one. Personally I’ve been playing the 13.0-14.0 bracket on NATO side and haven’t spent more than 10 minutes in a queue, and that was when I was in a full squad. When I’m alone, I usually get in within the same amount of time as you.

you need to fire 3 minimum against an ItO because of how fast the VT-1 is (2 are enough for a 2S6)

the J-10C with a full ARM loadout is the only success I’ve had lawnmowing on the red side and even then it’s annoying when an ItO suddenly pops up out of nowhere, or you think you’re attacking 1 just for 2 more to appear nearby

  1. if you get uptier to 14.7 just quit right away because playing against jets with such good AESA radars in jets that don’t is just stupidly unfair.

  2. First find the S-300 launch site. Google the picture of map S-300 (Buk) sites. Use that for reference where to be looking. Once you are 30km close, pop up and locate them in your TGP. Now you should be able to set target points. I use 2 targets points per S-300 radar. You can also target the launchers too for more SP.

  3. Now that you’ve got your target points set, dive the f*** down and fly to your SPAAs for some protection against Su-30s. Break LOS of any S-300 launched at you. If you got no missiles behind you, turn again for the now marked S-300 site. Build as much speed as you can and once you are about 25-30km away, zoom climb for few seconds (about 60°) and salvo launch your target points — this will release all your GBUs at once to your target points. Then just evade incoming S-300 and rinse repeat. I can post video later if you want

Oh yeah and you need to be using GBU-39 or JSOW. Anything else won’t work

Hey, if you’re bored could you make a quick video? Struggling with USA on here :/