A great thanks to Gaijin who with the new update has managed to ruin definitively, both the Arb mode (unchanged for 12 years, which is ridiculous) and the SIM mode (which was the only mode that was saved, at least in part)
Now the transformation of War Thunder into ACE Combat is definitive, especially in simulator where people can now make Spawn Camping much more easily thanks to the high number of transportable missiles, and to ridiculously small maps, where people can spam missiles, making every attempt at evasion almost impossible, removing that stimulating difficulty that pushes you to improve, transforming it into a frustrating difficulty that makes the quality of life in play. bad.
By now there are no more people who bomb on the ground, or who bomb the bases on the ground, because it has now become almost impossible.
The tactical soul of a game that says she is realistic was completely removed, transforming it into a call of duty of the skies.
Thanks Gaijin for being the worst enemy of yourself
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Please Fix SIM Mode – Unbalanced Maps & Point System Ruining the Experience
I really love this game, especially in Air SIM, but it’s becoming increasingly frustrating to play. The current map design is completely broken for 80km missiles, making engagements feel unfair and unbalanced. On top of that, the point system in SIM mode is a mess, making it even harder to enjoy the gameplay.
I don’t want to see another wave of negative reviews like last time—I truly love this game and want to keep playing it. But right now, it’s becoming difficult to have fun and stay engaged. Please, devs, consider making adjustments so that we can actually enjoy the experience without these issues.
Any other SIM players feeling the same way?
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Not only the SIM mode, but also Arb has now become even more bad.
A ruined game, because of the implementation foiled without meaning, without thinking about the consequences and without adapting what is around the evolution of the vehicles, whether we talk about planes and tanks, indeed perhaps the latter suffer even more, given that they often play in maps created by means of the Second World War and manage to shoot themselves without problems on the other of the map already at the start at the start of the game
What did the patch change specifically?