By, in this case, turret basket isnt giant turret ring
Turret basket doesnt affect turret ring traverse function
Turret basket protect
Turret basket no no turret ring
Simple as that
Did any1 mention the lack of aux. Powerunits?
Idk anything about Leo2s but ik only SepV3s got APUs maybe some upgraded SepV2s and the M1A1HC/HA with the external one
im rather certain that atleast the 2PL should have en aux. power unit
i love them removing emptyspace by adding modules with hitboxes that dont even make sense.
IF u fail to kill an abrams/leo from the side id reccomend to “get gud”
EDIT: it might also be to satisfy the coping russia/china mains with their GIANT ammorack
Is the new gun shield armored on the Abrams? Or is it still just a vertical drive element?
it spall a bit less but u cant traverse updown as high anymore
it doesnt generate spall. Its a bug
then its gonna spall more in live server and abrams suffer more
and they didnt give it its full turret manlet armor
That part was always in DM, just not shown in X-ray, so no difference in spall compared to 2.43
now i need to find sources about the sandwich armor in between the outer layer armor and the vertical drive plate(the drive plate should also count as a thin plate tbh but eh that would create more spall wouldnt it)
There was a whole bug report I believe made on it about the gun shield behind the actual front modeled armor, which is now for the first time shown in the X-rays in game. Abrams missing a sizable amount of armor in front of the Breach
rejected
yes i was there
Gun what?
What bombastic is talking about, the armor that is modeled as the vertical drive, there shouldn’t just be a gap, or a lack of armor there
From the maker of “All information about Russian, Chinese, and Insert American State Department Enemy Here is just propaganda!!1!1!1” cope thread, We bring you:
“Tank of Nation X is better in game than in real life! I know because I was in army of Nation Y for 20 years!” Ramblings indistinguishable from the mentally challenged.
In fact, I may need to bring out the US Main Bingo Sheet seeing how ridiculous this thread has become.
You are more than welcome to believe whatever you want.
However, the historical record is very clear.
Russian and Chinese equipment performs very poorly compared to NATO equipment.
Post penetration survivability of carousel loaded tanks is extremely poor.
China and Russia are not globally competitive in the Automobile, Airliner, or electronics (indigenous designs) sector.
All these “in reality it’s like this and like that, why isn’t it like this here too?” don’t help.
Example:
Introduce a modern EF2000 (I’m using this example because I know its capabilities better than those of the other jets) into the game.
As long as it still carried an IRIS T, it wouldn’t be shootable.
First, it would be extremely difficult to even lock onto it due to the electronic warfare system. Then the IRIS T would fully automatically engage any incoming missile in 360°.
Be it an AMRAAM, a Patriot, a Stinger, an S400, or the Death Star’s death ray.
Incidentally, the 12 Brimstones would then fully automatically destroy 12 ground targets. It “only” carries 12 because, logically, six IRIS Ts are carried for missile defense.
Does anyone really want something like that?
I’m glad that realism isn’t taken so seriously.
No one here is talking about anything other than the turret basket problem, which now extends to the Chinese tree. This is the topic
The argument is repeatedly raised that something is different in reality.
For example, how damage after penetration interacts with the turret basket in the game.
That’s what I’m talking about.
Nobody wants realistic conditions in the game. Repairs in combat would be impossible, crew relocation, morale and crew injury would be affected by accidents with the terrain, destruction of gun barrels on buildings, etc.
And the same goes for the complete implementation of mechanics, such as the EF2000’s armament, which destroys any fun in the game.
Because it’s perfectly clear that the baskets are meant to be a nerf for the affected tanks. This has nothing to do with implementing real-life conditions.
The last nerf for the Leopard obviously wasn’t enough.
Now they want to make the Leopard’s 2 A7V spall liners unusable through the back door.
All other tanks will then be the proverbial collateral damage.
Let’s see what happens on the Life server.
If you’re too dissatisfied and they’ve overshot the target, you just play a different tree until Gaijin suddenly gets the idea that the basket doesn’t belong to the traverse at all :-).