New generation attack drone to replace MQ-1

If by “good conditions” you mean “somehow to be blessed by Gaijin to get HEAT jet not ricocheted from 0.02mm of structural steel or not be vanished in armor due to server desync”, then the price should be like 200 SP because I ain’t betting 60-80% of nuke SP cost for a chance to get a “Critical hit” at best and crash out at worst

But such drones would be hella interesting to see in the game, but I’d say for tippity top tier only (I don’t want to be clapped by FPV drone in my T-54 model 1949)

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That is what I was thinking, whether Gaijin would go down that route if they ever were introduced it is a whole different topic (they don’t have a good track record lmao). I could see it being introduced at around 12.3 and above, depending how good or bad it performances, it going up .4 or down .3 in BR respectively.

I personally would prefer more UAV variety in-game, like some Turkish drones for example. Drones as of now can be annoying but for top tier, they’re irrelevant for game impact and pretty mediocre.

Of course, everything must be balanced, but again, Gaijin doesn’t have the best track record with these stuff

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You are not going to live enough to drop the bombs

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FPV drones would be such cool addition!

Lisa's_Nightmareopaw

No thanks I think the curretnt cucking of top tier ground gameplay doesnt need to continue.

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My guy forgot we are talking about hollow charge warheads used on such drones 💔

And it’s not like I am for FPV drones with quad engines that have PG-7 strapped on it but kamikaze drones like Switchblade 600 and so on that are pretty much one-attempt weapon as you won’t be able to retarget properly if you started to dive on target

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Yes indeed, game is buggy mess.

I cant wait for this to happen again but with drone that is actually coming to kill me lol.

With 3rd person cam and boosted controls we see on the current recon drone (on top if its ridiculous damage model) AND the fact that FPV drone controlled by player could target specific weakspots unlike FnF missiles that are pretty much random, a 200 SP drone would completly cuck the top tier as we know it.

We already had that when the Predator drones first released, and we shouldnt have such stupid decision come to the game ever again.

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… the spawn attempts of which can also be limited to 1/2 like helli spawns per battle…

Combine that with HEAT magic, and you pretty much waste a respawn-worth amount of SP for a “Critical hit”. Oh, and yes, the warhead itself: Switchblade 300 has a 40mm HEAT-MP grenade in its place, and I don’t think it will do mass. Switchblade 600, in contrast, has a much larger warhead, but again, HEAT in this game works as it wishes thus nothing is “1 shot — 1 kill” even if you are 120% responsible for guidance.

And, well, as I suggested, this thing should be top tier exclusive, and something like hardkill APS (which we get more and more over the last years) will be more useful than ever (if only devs could actually fix APS on some tanks…)

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i will repeat what Ive said in the other thread - issues stemming from gaijins spaghetti code and the randomness factor it brings into game should ultimately have no bearing on balance discussion as they are in their nature random and cannot be replicated.

What I think you are underestimating is the accuracy with which these FPV drones would be able to strike their targets, compared with their relative “tactical mobility”, allowing them to attack at parts of vehicles that arent that protected (coincidentally its the same IRL issue we are witnessing at place that shouldnt be named).

Switchblade 300 is:


Powerful enough to take out IRIS-T SLM TADS vehicle


Powerful enough to take out ADATs


Powerful enough to detonate Leopard 2 ready rack.


Powerful enough to deonate Abrams ready rack.

Wiki says its warhead is like that of a Javelin. Since we dont have that one in game, Im assuming penetration at least on par with TOW and Shillelagh.

On top of all the aforementioned vehicles, Switchblade 600 is:


Powerfull enough to take out BVM


Powerfull enough to ammorack Leclerc


Powerfull enough to take out Oplot

Are you starting to see the problem?

Since we dont have EW, what exactly would prevent me from spawning a Switchblade 300, fly out of bounds of ground map nap of the earth towards enemy spawn, and just dome some poor fella in AA? What counterplay does he have to defend himself? Have another player in gun based AA/IFV with airtracking and proxy babysit him? Popsmoke which doesnt interfere with my controls, allowing me to just hit him anyway? Shoot his missile at me? Just yesterday Ive tested CAMM and that missile couldnt hit me circling him in Eurofighter at near stall speeds at 2km distance/500m alt. Switchblade 300 flying below multipath alt would be uncounterable for top tier AA that doesnt have guns.

Sure does sound like funny gameplay loop, further disincentivizing players from spawning top tier AA because their million dollar machine is helpless against 400$ temu drone with grenade.

Unless of course all of this is desired outcome for you, in which case I have nothing further to say to you.

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you mean to tell me a drone made of plastic weighin at best a kilo shouldnt survive multiple 25mm cannon rounds to the fuselage?

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well its modeled after russian drone so

get bent silly westener

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Fair enough.

Yes.
gentleman-giga-chad

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Well now that we dropped the pretense, lets talk realistically.

Of course this scenario would be highly dependent on how gaijin models these FPV drones, but from the footage ive seen + how scout drone is modeled, possible scenarios ive put forth arent unthinkable.

So why players should want such addition that would only increase frustration and made spawning tanks even less of an appealing choice? Why present yourself as easy prey to FPV drone when you can just rush a cap in light, do one or two assists, send spike or akeron towards someone, J out and spawn in jet that doesnt have to worry about A2G munitions, FnF missiles such as spikes and these would-be FPV drones?

This would turn top tier GRB further into ARB+ with speedbump of having to spawn a ground unit first.

At that point any CAS can be simply replaced by “the button”. The button is whichever button you bind it to and if you have enough SP, simply pressing it would detonate random enemy player on the map. Everyone has access to “the button”. Having more SP allows you to press “the button” multiple times.

You reach same result faster.

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vvv

vvv

dead


Now that you’ve mentioned it, I think I want it even more. And that still looks more balanced to me than FnF munition representation right now
borpynino

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important part.

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I mean, my point stands still anyway.

IRL a FPV squad has access to a dozen or more drones to neutralise a tank or armored car.

In-game we won’t have such approach with SP cost and respawn limitations.

So yeah, I see all that more balanced than FnF munitions and helli thing we had, have and will have (can’t wait until we reach mmW guidance munition, FPV will be weak in contrast to those, but that’s different subject)


And I still want FPV-loitering munition, and all of that makes want it more now.
this-freaky-pose-is-from-fanart-of-sukuna-from-jjk-see-it-a-v0-jx8gcrv92anf1

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Game still hasn’t implemented 80’s DPICM and CBUs yet…

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In general, heavy drones are required for full processing in all countries

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For 200 SP, ammo racking enemy 2A7V without having to worry about losing my tank or plane seems like a good trade lol, especially late game.

never defended those.

its all fun and games till you will be at the recieving end of the stick.

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Pleeeeeaaaaaaaaaase no, strike drones never had a place in this game to begin with, please don’t make them even more annoying

Some newer stealth drones do, not sure for the US.

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