New game mode for ground battles: "Escort/Ambush on the convoy".

[Would you like to see this in-game?]
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New game mode for ground battles: “Escort/Ambush on the convoy”.

Description.

Since the dawn of time, armies at the front have had to be supplied by convoys carrying provisions, weapons and fresh troops from the rear to replenish the fighting forces, and ever since this need arose, armies have resorted to ambushes and surprise attacks to catch these convoys off guard and inflict as many casualties as possible.
With the advent of motor vehicles, these tactics have not gone out of fashion; on the contrary, they have evolved in step with technology: the faster the (now motorised) convoys travelled, the more the enemy needed to act swiftly with their new weapons.
There are countless examples of this, although there are not many striking episodes with an unimaginable impact on the conflict itself. The fact remains, however, that ambushes on motorised and non-motorised convoys are still used in modern conflicts.

Escort.

Spoiler

Players assigned to escort the convoy will face the daunting task of keeping a close watch on the vehicles, keeping pace with them, and spotting and neutralising enemies before they can land effective strikes. It is a tough and complicated task, but one that can be managed with enough dedication and the necessary resources (such as fast tanks like the British Crusaders).

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Ambush.

Spoiler

Players assigned to ambush the convoy will have the task (and the time) to make the most of the map’s terrain to hide and maximise their chances of inflicting massive damage on the enemy convoy before being spotted and having to retreat or suffer casualties.

Maps.

Spoiler

There are countless potential locations for such an event, from the fords of the Pacific islands to the Bavarian Alps and Russian villages; however, given that the focus is on motorised convoys to be escorted or attacked, we will stick to suitable terrain – that is, areas with wide roads and nearby locations where ambushes can be set up, using either natural or man-made cover.
In North Africa, the few roads available offered excellent opportunities for ambushes, but this was offset by the lack of natural cover.


The same problem was found in the Russian steppes or on the Italian plains.

A more European-style landscape, particularly in the wooded and mountainous areas, offers plenty of opportunities for ambushes and just as many for concealing attacking troops, putting defenders at a disadvantage as they cannot clearly see who might attack them or from where.

And if it snows, things get even worse.

With obvious results.

Urban environments are also ideal for ambushes, offering plenty of places for attacking forces to hide and presenting a clear spatial disadvantage (narrow streets, road junctions, and uphill or downhill sections) to the defenders of the columns.


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There are, of course, other scenarios that I haven’t included here, either due to space constraints or my own oversight, but feel free to suggest them in the comments.

Rewards.

Spoiler

Gaijin could give some loading screens as rewards, or experience/silver lions.

Some pics as examples of loading screens:



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Sources.

Spoiler

Ambush - Wikipedia
Convoy Protection During the Arab Rebellion in Palestine 1936 - Tank Encyclopedia
“Ambush!: A Professional’s Guide to Preparing and Preventing Ambushes” by Joshua Potter
“Killing Zone: A Professional’s Guide to Preparing or Preventing Ambushes” by Gary Stubblefield and Mark Monday
https://www.britannica.com/topic/tactics/Historical-development#ref511175
The Hungarian Ambush near Hill 386.0 - Tank Encyclopedia
https://www.youtube.com/watch?v=MGwyJGjIV8A
Sergeant Dean Kenney and the M10 Tank Destroyer - Warfare History Network
North African Campaign: WWII's Ultimate War of Logistics
Steel, Rubber & Reality – The Italian Vehicles That Kept the Guns Moving – Bayonets & Brushes
https://www.battleships-cruisers.co.uk/product.php?ProdID=17650
https://medium.com/exploring-history/the-simple-soviet-tactic-for-ambushing-armored-columns-287e28d1b92f
Iron Bellies: The Armor of ‘The Tanks Are Coming’ (1951) - Tank Encyclopedia
https://www.warhistoryonline.com/world-war-ii/battle-of-cologne-tank-duel.html
History: The Siege of Tobruk - Warlord Games
Operation Crusader at Sidi Rezegh—Siege of Tobruk - Warfare History Network

6 Likes

+1, this would be fun!
I am curious though, do you get to pick whether u are defending or ambushing? Cuz it would suck to build an entire lineup around ambushing the enemy then have to defend the convoy instead ;)

1 Like

+1 it would be so cool to pull a Michael Wittmann in my Tiger and ambush an Allied convoy!

1 Like

Maybe they can make it so theres “mini rounds”, each time one ends the teams swaps roles and the battle resets.

First to reach a X amount of “victories” wins.

1 Like

+1 more gamemodes is good to see

Some other suggestions for rewards and maps could include

Making bushes a reward you can get when playing Escort mode. Yes I know a lot of people hate bushes but it actually makes sense in this mode since the other team is an ambushing team.

Some other map suggestions could include the Following. (Note; I’m only counting in TT’s that we already have in game)

Sakhalin/Karafuto: USSR v JP
Manchuria: USSR & CHN v JP
Sichuan, Yunnan (Or another Central or Southern Chinese Province): JP v CHN
Vietnamese Jungles: USSR, CHN and/or JP v FRA and/or US & UK/AUS
Burma: UK v JP
Afghanistan (Panjshir or Bamiyan valley) (this one may be a bit of a stretch); USSR v CHN, USSR & CHN or ITA? v US, UK, FRA, GER, SWE, ITA? & ISR
Golan Heights or Lebanon: ISR v USSR
Javanese Highlands: JP v FRA & UK or JP & USSR/CHN v FRA & UK
Karelia: SWE v USSR
Lappland: SWE & USSR v GER

There is other locals that I can mention but you get the idea. You can have this game mode have settings outside of Europe