The initial changelog for update " Leviathans " includes this:
Maybe this could be applied to the static airfields as well ?
Destructible main airfields have mostly been replaced by the constantly-respawning minibases in map formats that have been added more recently. This removed the ability of bombers and bomb-carrying aircraft to end matches independent of the actions of players doing other objectives.
It 's also made the useful impact for a team w/ players performing well in the bombing objective near to none, their scoreboard position notwithstanding.
Having the airfields be possible to destroy without their destruction being the end of the match could make a new middle ground, where performing the bomb-bases task in a match could have the meaningful impact on the outcome of that match the current mission design is lacking, while also still leaving the actual culmination of the match in the same hands as present - w/ those who destroy the other team 's aircraft, or the highlighted AI targets.