Not going to pretend like K/D is any better, but W/L is absolutely Useless.
Unless your stacking with a buddy or two, you can certainly help but are at the whims of your team in determining who wins.
Half the team dies due to 54’s because they aren’t paying attention? Good luck with that 16 v 9 you’re now in, and even if YOU are able to do well in an environment like that, your remaining teammates most certainly won’t, leaving you with 4-5 kills and out of missiles with another 4 enemy jets chasing you.
Winrate is useless af. Mostly your team dies and you have to do a 1v6 I don’t thing that any skill in this world will make you win this. I had a win rate of 40% on my F5E FCU but a K/D of 4.7 in over 25 matches so I think K/D is more important. But as I said stats are useless in general
There are exceptions, like the J35XS with no RWR or the Viggen D or Tornado F3 that are reliant upon BOL for chaff that are having a harder time dealing with F-14s than they should and those exceptions need to be addressed. But beyond that. Its fine. F-14A really cant move up and few things can “safely” move down.
Considering I think OP plays a fair amount of Tornado IDS, then he should have no issues with Chaff as the IDS has one of the strongest chaff payloads in game at the moment. But the Tornado does have issues getting into the notch more than it should and the TT ones should be 11.3. Both are reasonable complaints that need to be addressed.
MP reduction has been amazing and whilst I dont think its going anywhere in RB for a while. I hope they reduce it further in SB.
25 matches is nowhere near the minimum amount of matches to get an accurate representation of the effectiveness of a vehicle. You’re still near stock performance. You are at 33 battles now and it’s already at 55% wins.
If you think stats are useless, how should vehicles be balanced? By gut feeling?
The TOG and obj 292 were good events so they can still do it. their air events seem to really stink, an Indian jaguar is probably the most miserable event vehicle ever done IMO, I’m glad I didn’t waste my time on it and I hate using meta things in video games so the F14 was a no-go as soon as it was announced for me. It would be cool to see something absurd like the TOG for an air event
It has AIM-9Ps which are at least as capable as Hs, I’d say better.
It can also carry 6 SARH
Fakours are far superior to Phoenixes. Sure, their max overload is slightly lower, but 54s can’t really pull 17g anyways under most conditions due to their low acceleration. The Fakour has 4x the acceleration of the AIM-54A and the highest dV of any AAM (except maybe after the Sedjil, they’re very close). Like check out any of the videos in this thread and you can see the massive difference, where a “simple maneuver” simply doesn’t work within around 30km.
Really the skill issue is almost always on the F-14’s part. Too many people launch their Phoenixes at 60+km, where of course they can be evaded. A Phoenix launched within a reasonable range of 25-30km max is just as deadly as any SARH missile. But at a range where nothing else can compete, with FnF, and only in a single tech tree.
Huh why? 9Hs are longer range, and can pull right off the rail faster. The only thing the 9J is better at is max G load and initial acceleration.
I never said the F90s were inferior to the Phoenix. I said it was really good at long range but that its simple to evade (referring to close range performance). Its still easier to dodge than a Phoenix at close range just because it doesn’t have the Phoenix’s AoA paired with the massive acceleration and you get a massive turning circle.
Does smin not like British aircraft?
Ive played a match where Smin was on my team. I think he was in a mig29 I cant remember as he was one of the first out, top tier sucks but at least I got to say hi to him in chat