Navy should get at least some of the Golden treatment that aviation gets

Navy she be at least, some parts in Ground battle. And the rules that i would want in set navy ships that get pulled down to 7.0br if they are in ground, and let use Yamato and Iowa for example, Iowa would still good at her br range at like 8.3-8.7 cause she has access to proxy fuses which help against jets. But on the flip side with the Yamato she would struggle with the jets not like very early jets but later on jets after 8.7 she would suffer since Yamato doesn’t have the luxury of proxy fuse shells, she has old flak and AA cannons so instead of needing to shoot close to a jet, she has to hit them which is pretty hard, and if you summon on in ground you spawn 5.0km away which for tanks that’s a lot but anyone insane like me knows for navy that’s not the far away and also the ships are more meant to be supported artillery which killing a tank is low since they can just move but it does punish them for camping a spot, and this is very much inspired by the concept of “Take & Give” of like you lose the ability to capture points with your tank but you can stay, far back and support your team. But if anyone wants to added go ahead, I’m not stopping you I want feedback and recommendations for what needs for changes and improvements.

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Another cruth for people who struggle in ground units?

No.

For an event maybe.

I feel like the last thing ground needs is 8 127mm HE rounds hitting their spawn every 3seconds.

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If ground got the golden treatment of air by having their own mode then for combined mode I would be all for it

For river maps like European Provence or even a remake of Vietnam and Korea, sure. Make use of costal boats beyond being free elims at 3.3+. But I think the last thing GRB needs is to be slapped by 152mm shells while also getting spammed by CAS

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I think they should remove air rb/sb and make a good air/ground mode.

Hopefully where planes dont see ground markers. Oh, and remove scouting.

Sadly, i dont see them making one.

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For huge scale EC type of matches sure, but not in “regular” matches.

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Its very okay to get touched by some 380mm gun, cough cough

As if i just didnt come from suggestion suggesting this same thing.

No.

Wanna naval get more attention sure be my guest.

But you cannot force people into liking naval by further punishing people who spawn tanks.

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Navy is virtually written off for ANY attention. Premium Packs reinforce this fact. Battle ratings are rubbish; how fair is it when using light cruisers and destroyers only to face battlecruisers and battleships. Game is broken and Gaijin do nothing to rectify it.

So fun fact

Sturmtigers can survive direct impacts against 46cm AP.

Yeah, as much as I want to like naval Gaijin is hell bent on removing any interesting mechanics and turning it into a premium boat rail shooter, so far they have removed engine steering, damage control management and aiming. And invested the mode with missile ship spam (that cannot target surface targets IRL mind you)
They have done nothing to address the compression and imbalance in both blue water and coastal, never mind BETWEEN blue water and coastal.
Gaijin seems to think that dumbing down gameplay and adding more premiums is a better way to get more players into naval than actually fixing naval.
But inflicting all the issues onto ground players, who cant even play assault arcade without getting CASed is not the solution either.

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They haven’t. You can still change this in the hangar settings.

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I know, it was a hell of a fight to keep it though, and now you have to deal with the auto breach repair being broken out of field repair so it increases other D-C timers every time you get hit.
Trying to put out a ammo fire when you keep going from 8 sec to 30 sec every time you take a hit is a nightmare.
Fortunately I have Yamato so its not an issue as you just detonate instantly.

Even then, there is the huge hull repair bug which negates the benefit from changingg back to it.

Ground forces spawn the moment Soyuz spawns:
explosive-couch
Wont be added because:
A) ground forces cant deal with ships at all;
B) if turrets will be as good as uss forestal ones in sim, cas will also be unlikely to be able to deal with them;
C) maps arent suited for naval combat, if they even have huge water source nearby in first place;
D) this will require more grind to have full fledged lineups, currently you need to grind in 2 separate mode to have normal tanks + cas and/or interceptor set;
Upd.:almost forgot, helicopters as well, in separate heli pve mode.

I have Yamato, Musashi, Bismarck and if I really wasted time; HMS Vanguard. Need it and Hood and then I’ll be ready fir the eventual HMS Lion.