I said skrill issue. Get the joke already.
I’ve already written walls of text all up and down each thread, even made my own, about how bad Naval is.
Ok, sit behind a rock and spam rockets as long as you want
but give me some bullets that can damage your boat
like Ive wrote plenty of times, many of the coastal boats SKR and other to op boats dont take damage
If not… then we conclude that gaijin is making these boats OP on purpose and nerf everything else to make others grind more or buy them with gold aka cash.
Its a problematic situation made up of multiple issues - if devs arent willing to solve - matchmaking, map design and br compression - the only alternative is to nerf SKR/others. If not the huge imbalance will continue.
I agree with the rest of your points. Also, do you have SKR?
If you’re talking about coastals then you see the same problem with the M-17, Le Orla, Aconit, Brantford etc. Destroyers, however, can annihilate all of these with little trouble. The damage model has been deliberately made this way in order to offset their disadvantage in mobility.
Wrong on both counts. The problem is that gaijin hasn’t given an equivalent coastal on any other tree except Germany with the Koln and Lubeck (2020 event premium) along with the others I already mentioned. That or the SKRs should’ve never been added in the first place.
Yes. I’ve been on both the giving and receiving end of the SKRs.
While I’m inclined to agree about complaints toward SKR, it is a squadron vehicle, so it kind of makes sense for it to have some capability. I have been blown up from it before, and I have had trouble killing them, but I can at least respect it.
SKR now kinda dying fast after HE kinetic added.
makes no sense
I say there is an imbalance and the boat should be nerfed till a proper solution can be found.
You say -nooo, It should ve ve been introduced-
So, its wrong that its in the game due to obvious imbalance, but dont nerf it because… reasons.
How many SKR torps do you need to sink each type of boat in the Test Sail mode? (can you unlock better torpedoes, with more damage?
Do you know that is antisubmarine selfguided torps right?
in a 1:1 situation a Köln or Lübeck can never compete vs a SKR (and please don’t argue with skill issues) - you need at least Moffets or any other destroyer with comp. firepower to kill a SKR at medium range - reserve destr. have no chance.
Yes they can. Their anti ship firepower is pretty much identical with the Koln having only slightly less survivability and mobility. You don’t need a Moffet. Any 4.0+ destroyer with SAP can kill it at range.
I already told you. Introduce equivalent coastals or remove the SKRs and Koln and Lubeck from the tech trees and give everyone who has them a full refund GE/SL/RP… That’s where the imbalance is.
It already was nerfed…The first stage ammo is significantly reduced. The guns don’t do as much damage anymore except against reserve destroyers. What more do you want? Your survivability argument is nonsense considering that the same can be said of all other coastals with 16mm hull and 4mm superstructure some of which even get a coastal spawn. This would mean completely changing the DM for all such coastals rendering them near useless against low caliber autocannons. If you or your team aren’t focusing SKRs when they’re visible and before they reach caps near coastal spawns, then that’s a bad team.
Lol are you looking to buy it now after bashing it all this time?
you started so well, yet had to drive it into a ditch…
nope, just curious how many torpedoes it takes to sink the boats in Test Sail mode.
M game
light destroyers and some other boats can make perfect maneuvers
accelerating to full speed and stopping to evade multiple shots from both main guns and medium ones
:))))))))
AI bot boat 100000% better than player boat. Infinite & perfect acceleration & stopping, circling without losing speed, friction and the laws of physics dont exist in this universe
Also, smoke blows in the same direction regardless if the boat is going forward, stopped or reversing. I guess its some special gaijin smoke or something.
How it got out of testing…
The only explanation is they expect the playerbase to accept the permanent AI aiming changes after they scale the AI boats back.
Cope. If you don’t like common sense, no point crying here.
This is the depth of your thought process, thank you for showing it to us.
Dont have/ never played SKR outside Test Sail mode and was simply curious about the damage.
Most probably. Everytime I start the game I read the updates/modifications they do - including the -these were possible thanks/due to community feedback or such :))))) Air, tanks, maps, shells, everything but any navy mention.
Thank you for showing us that butthurt is your only response to logic
goes straight to -cope-
(biggest brain smartest gotcha
tops it up with -butthurt-
(wow, you definitely further expressed bigger deepper logic
Keep it up?
Nope I’m done trying to help someone who has the EQ of a five year old
returns with insult